There were two gaming shoppes in Columbia, MO when I first started into gaming in college. One had just moved to a new location underneath a Mexican restaurant, had ample space to host up to three small tournaments in a row, and immediately started doing customer cards where after so many dollars of purchases, you get a $5 certificate. The second one was basically a hole in the wall with a basement so you could do some gaming, but it also had a considerable comic business.
To make a long-story short, the first one, Valhalla's Gate, is the only one now. The other guy couldn't make either work, and he was only too happy to leave the business when the local United Methodist church decided not to offer him rent in the hole in the wall. (Well, because they thought of RPG as inherently evil. But that's probably another subject for another thread.)
But Valhalla's continues to do fairly well, and I think actually made a profit off of 4.0. Also, because of the location, it's now part the booming part of town, and often will get customers in by the scores. (Most nights, especially during the school year, they have roughly fifty people mulling around, at any one time.) They don't do everything that I've seen suggested, but they do it fairly well. (It also helps to have a really stringent and trained staff, too.)
I think the other thing to keep in mind that Wizards, while the biggest, isn't the only large gaming company around. You have your White Wolf, Steven Jackson Games, etc. They don't make D&D their only egg, nor anything else Wizards makes (Magic, Pokemon, etc.) It's equally divided between board games and RPG. I also think they have interest in the computer/console arcade place that has done really well (opened a second site), so I think the diversity is important.
To make a long-story short, the first one, Valhalla's Gate, is the only one now. The other guy couldn't make either work, and he was only too happy to leave the business when the local United Methodist church decided not to offer him rent in the hole in the wall. (Well, because they thought of RPG as inherently evil. But that's probably another subject for another thread.)
But Valhalla's continues to do fairly well, and I think actually made a profit off of 4.0. Also, because of the location, it's now part the booming part of town, and often will get customers in by the scores. (Most nights, especially during the school year, they have roughly fifty people mulling around, at any one time.) They don't do everything that I've seen suggested, but they do it fairly well. (It also helps to have a really stringent and trained staff, too.)
I think the other thing to keep in mind that Wizards, while the biggest, isn't the only large gaming company around. You have your White Wolf, Steven Jackson Games, etc. They don't make D&D their only egg, nor anything else Wizards makes (Magic, Pokemon, etc.) It's equally divided between board games and RPG. I also think they have interest in the computer/console arcade place that has done really well (opened a second site), so I think the diversity is important.