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Deathwyrm's Zeitgeist Campaign - Clockwork Eclipse
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<blockquote data-quote="Deathwyrm" data-source="post: 7877108" data-attributes="member: 56957"><p>S05E01</p><p></p><p>Det. Goodwyne, Con. Oren and Dr Basch stop by headquarters to pick up the new recruit, Constable Reginold Dixion (Lawful Neutral Swashbuckler). A promising candidate for the task force, veteran of the last Yerasol War, recently back from a series of undercover assignments against the West Breland Market Consortium smuggling ring... this patriot was welcomed into the carriage and given the briefing of everything so far. </p><p></p><p>That's when the carriage is ambushed and a street shootout occurs! Goodwyne spends the entire combat just trying to rescue the carriage driver. </p><p></p><p>Eventually they make it to the hotel for briefing, told they need to dismantle the Kell Guild and get at the Obscurati, all within the week. They were suspiciously silent when Asrabey showed up and added to the workpile with the rogue Ekossigan. So that also needs to be taken done. Turns out the players were careful and quiet around him because they're convinced he's pure fey lord and making promises will bind their soul through weird fey magic. </p><p></p><p>I chose against using the mini-game for taking down the guild because Pathfinder 1e is already so full of tedious mechanics that adding to it wasn't an appeal, plus they're all 7th level and should have enough creativity to come up with some wild scheme.</p><p></p><p>That scheme seems to be taking on a bunch of disguises as everyday joes, then abducting Kell's lawyer and taking him to a black site to make him cooperate (results pending). </p><p></p><p>Swap to the B-Team.</p><p></p><p>Work done a while ago on Det. Phil and his gang of unlikely recruits are on the case to meet with mediator Brakken. Players are thrilled for the return of Det. Phil & Co and roleplay the unease and wonder in meeting with this impressive thoughtful minotaur. </p><p></p><p>And then... explosions.</p><p></p><p>[ATTACH=full]116893[/ATTACH][ATTACH=full]116894[/ATTACH]</p><p></p><p>Doing an overland map made it easier to track flow of where everyone was during the chaos. </p><p></p><p>That's around when we left things. </p><p></p><p>Half the party is dealing with a hostile lawyer they kidnapped, the other half investigating the Cloudwood District after hearing about weird occurances, and Task Force: Phil is protecting their charge among total pandemonium.</p><p></p><p>Next session will be January. Players are getting excited to get back to it.</p></blockquote><p></p>
[QUOTE="Deathwyrm, post: 7877108, member: 56957"] S05E01 Det. Goodwyne, Con. Oren and Dr Basch stop by headquarters to pick up the new recruit, Constable Reginold Dixion (Lawful Neutral Swashbuckler). A promising candidate for the task force, veteran of the last Yerasol War, recently back from a series of undercover assignments against the West Breland Market Consortium smuggling ring... this patriot was welcomed into the carriage and given the briefing of everything so far. That's when the carriage is ambushed and a street shootout occurs! Goodwyne spends the entire combat just trying to rescue the carriage driver. Eventually they make it to the hotel for briefing, told they need to dismantle the Kell Guild and get at the Obscurati, all within the week. They were suspiciously silent when Asrabey showed up and added to the workpile with the rogue Ekossigan. So that also needs to be taken done. Turns out the players were careful and quiet around him because they're convinced he's pure fey lord and making promises will bind their soul through weird fey magic. I chose against using the mini-game for taking down the guild because Pathfinder 1e is already so full of tedious mechanics that adding to it wasn't an appeal, plus they're all 7th level and should have enough creativity to come up with some wild scheme. That scheme seems to be taking on a bunch of disguises as everyday joes, then abducting Kell's lawyer and taking him to a black site to make him cooperate (results pending). Swap to the B-Team. Work done a while ago on Det. Phil and his gang of unlikely recruits are on the case to meet with mediator Brakken. Players are thrilled for the return of Det. Phil & Co and roleplay the unease and wonder in meeting with this impressive thoughtful minotaur. And then... explosions. [ATTACH type="full" width="360px"]116893[/ATTACH][ATTACH type="full" width="357px"]116894[/ATTACH] Doing an overland map made it easier to track flow of where everyone was during the chaos. That's around when we left things. Half the party is dealing with a hostile lawyer they kidnapped, the other half investigating the Cloudwood District after hearing about weird occurances, and Task Force: Phil is protecting their charge among total pandemonium. Next session will be January. Players are getting excited to get back to it. [/QUOTE]
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