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December 1st UA Spell changes
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<blockquote data-quote="OB1" data-source="post: 8845735" data-attributes="member: 6796241"><p>I never had an issue with PCs spamming Guidance, but still love this change. </p><p></p><p>The Spiritual Weapon update is fascinating in how it changes Cleric tactics. It suddenly makes Cure Wounds a much better option than Healing Word in mid tiers. Drop a 4th level SW, giving you 3d8 damage a round as a bonus, then run around the back line hitting your allies with 2nd level CWs while still doing decent damage each round. I do think they should up the movement speed of the SW to at least 30, if not 50, though. Otherwise it's too easy for enemies to avoid. The speed wasn't a huge issue when it wasn't concentration (though a bit annoying), but now feels too punitive since you're giving up the ability to concentrate on other things and could end up with multiple rounds where it does nothing.</p></blockquote><p></p>
[QUOTE="OB1, post: 8845735, member: 6796241"] I never had an issue with PCs spamming Guidance, but still love this change. The Spiritual Weapon update is fascinating in how it changes Cleric tactics. It suddenly makes Cure Wounds a much better option than Healing Word in mid tiers. Drop a 4th level SW, giving you 3d8 damage a round as a bonus, then run around the back line hitting your allies with 2nd level CWs while still doing decent damage each round. I do think they should up the movement speed of the SW to at least 30, if not 50, though. Otherwise it's too easy for enemies to avoid. The speed wasn't a huge issue when it wasn't concentration (though a bit annoying), but now feels too punitive since you're giving up the ability to concentrate on other things and could end up with multiple rounds where it does nothing. [/QUOTE]
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December 1st UA Spell changes
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