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December 1st UA Spell changes
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<blockquote data-quote="Mistwell" data-source="post: 8848140" data-attributes="member: 2525"><p>Healing is focused, not across the board. We're using utility in this context to mean not useful, but swiss-army-knife "thing for every occasion" which is something healing simply isn't.</p><p></p><p>Clerics healing is great for the party but truly a bit of a burden for the player - it's not like utility is more like duty. They're tougher BECAUSE they are expected to heal and get in the mix and not stand back.</p><p></p><p>Clerics definitely are not good at literally everything. They're not good at utility. They don't do area damage well, they don't do utility things like levitating or opening locks or locating traps or teleporting or putting up force walls or solving for any of the dozens of things wizards do.</p><p></p><p>Why shouldn't clerics do direct single-target damage better than wizards, given wizards do almost everything better than them in terms of utility?</p></blockquote><p></p>
[QUOTE="Mistwell, post: 8848140, member: 2525"] Healing is focused, not across the board. We're using utility in this context to mean not useful, but swiss-army-knife "thing for every occasion" which is something healing simply isn't. Clerics healing is great for the party but truly a bit of a burden for the player - it's not like utility is more like duty. They're tougher BECAUSE they are expected to heal and get in the mix and not stand back. Clerics definitely are not good at literally everything. They're not good at utility. They don't do area damage well, they don't do utility things like levitating or opening locks or locating traps or teleporting or putting up force walls or solving for any of the dozens of things wizards do. Why shouldn't clerics do direct single-target damage better than wizards, given wizards do almost everything better than them in terms of utility? [/QUOTE]
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