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December 1st UA Spell changes
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<blockquote data-quote="UngeheuerLich" data-source="post: 8857359" data-attributes="member: 59057"><p>Good thing I don´t speak about nerfing the only reasonable spell. You can do whatever you want. But you can´t introduce such an imbalanced spell in an existing game. You need to buff the rest. But since the designers were not willing to errata so much in the PHB for good reason, the Healing spirit was rightfully nerfed.</p><p>Actually if I introduced healing spirit in the UA for OneDnd, I would buff healing spirit, so that the intend is clear, whatever that is and just increase the area of the spell to make sure, that everyone understands the power without rules mastery (like: out of combat, everyone can just cuddle together... wherever this is stated explicitely in the rules).</p><p></p><p>Now is the right time to buff healing spells correctly, not back then. This is why we have OneDnD, to redo things that annoyed us for a few years.</p><p></p><p>I don´t think your idea is correct though, because that would make for a lame game (as I experienced in the next playtest*), but something should be done (hint: use hit dice more).</p><p></p><p>So, how often do you want me to reiterate that, until you stop laying words in my mouth. </p><p></p><p>*if you like such a game, have fun with it, but for us, it was very lame. In some fights? Cool. In all fights? No thanks.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8857359, member: 59057"] Good thing I don´t speak about nerfing the only reasonable spell. You can do whatever you want. But you can´t introduce such an imbalanced spell in an existing game. You need to buff the rest. But since the designers were not willing to errata so much in the PHB for good reason, the Healing spirit was rightfully nerfed. Actually if I introduced healing spirit in the UA for OneDnd, I would buff healing spirit, so that the intend is clear, whatever that is and just increase the area of the spell to make sure, that everyone understands the power without rules mastery (like: out of combat, everyone can just cuddle together... wherever this is stated explicitely in the rules). Now is the right time to buff healing spells correctly, not back then. This is why we have OneDnD, to redo things that annoyed us for a few years. I don´t think your idea is correct though, because that would make for a lame game (as I experienced in the next playtest*), but something should be done (hint: use hit dice more). So, how often do you want me to reiterate that, until you stop laying words in my mouth. *if you like such a game, have fun with it, but for us, it was very lame. In some fights? Cool. In all fights? No thanks. [/QUOTE]
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