Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Dungeons & Dragons
December 1st UA Spell changes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Maxperson" data-source="post: 8859161" data-attributes="member: 23751"><p>You didn't understand, probably because no one in their right mind would follow his and my conversation closely the way it's broken up. He said that fighters could not use feats when he started comparing how much damage the two classes could put out. Presumably because feats are optional and can't be assumed to be in play. That lead to me saying...</p><p></p><p>"You also can't use Booming Blade <strong>unless fighters can use feats</strong>. All books outside of core are also optional and can't be assumed to be in play." </p><p></p><p>...because booming blade is just as optional as fighter feats are. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Healing was sacrificed on the altar of balance around the adventuring day and resource attrition. If it had the oomph of yesteryear, it would unbalance things. </p><p></p><p>I also wish it had more oomph, but that goes hand in hand with my intense dislike of balance around the adventuring day. I wish they had never used that metric to balance the game around.</p><p></p><p>Yep. </p><p></p><p>I hated that. I actually rebelled against it when 2e came out. I told the other players straight up that my cleric was going to be a Cleric of War or Magic or whatever and would not have much healing as I would be focused on his calling when it came to spell selection. Then I let them know that if they wanted a dedicated healer, someone else would need to make one. We had like 6 or 7 of us, so 2 clerics was easily doable.</p><p></p><p>I don't think it is. I think there are ways to design the game such that spells, including healing, have more oomph without 1) sending us back to the caster dominance of yore, and 2) setting clerics up to be heal bots.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8859161, member: 23751"] You didn't understand, probably because no one in their right mind would follow his and my conversation closely the way it's broken up. He said that fighters could not use feats when he started comparing how much damage the two classes could put out. Presumably because feats are optional and can't be assumed to be in play. That lead to me saying... "You also can't use Booming Blade [B]unless fighters can use feats[/B]. All books outside of core are also optional and can't be assumed to be in play." ...because booming blade is just as optional as fighter feats are. :) Healing was sacrificed on the altar of balance around the adventuring day and resource attrition. If it had the oomph of yesteryear, it would unbalance things. I also wish it had more oomph, but that goes hand in hand with my intense dislike of balance around the adventuring day. I wish they had never used that metric to balance the game around. Yep. I hated that. I actually rebelled against it when 2e came out. I told the other players straight up that my cleric was going to be a Cleric of War or Magic or whatever and would not have much healing as I would be focused on his calling when it came to spell selection. Then I let them know that if they wanted a dedicated healer, someone else would need to make one. We had like 6 or 7 of us, so 2 clerics was easily doable. I don't think it is. I think there are ways to design the game such that spells, including healing, have more oomph without 1) sending us back to the caster dominance of yore, and 2) setting clerics up to be heal bots. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
December 1st UA Spell changes
Top