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<blockquote data-quote="Pentius" data-source="post: 5685998" data-attributes="member: 6676736"><p>Clarification noted.</p><p></p><p>Yes. Specifically, in 4e, Humans get "+2 to any one stat" whereas the other races get "+2 to X stat, +2 to Y or Z stat". The Dwarf, for example, gets +2 Strength, +2 Constitution OR +2 Wisdom.</p><p></p><p>Well, yes on the first bit. Goliaths get strength and constitution bonuses because they are bigger, and it is balanced against humans and their flexible +2, more or less. No one is asking for redress on this. But onedtwelve mentioned giving a Goliath bonuses to Intelligence and Charisma instead of Strength and Constitution, should the player want to play a Psion, which uses those. Basically, he suggested that any race should just be given the 2 stats that work best for their class by the DM. The objection was that this just flat out trumps humans and their single floating stat bonus. That is where "the rules demanding a redress", so to speak, comes in.</p><p> </p><p></p><p></p><p>I don't think one of those things excludes the other, honestly. I can tell you that I do the first. I don't do the second. The translation doesn't go that way. I translate my character into my sheet, but I don't look to the sheet to tell me about my character.</p><p></p><p></p><p>I don't do anything that clear cut. I don't stop optimizing or conceptualizing(?) at any point. When I first make a character, some of the choices are made for optimization purposes, some for the concept. If I find that the balance of the two doesn't work, that I can create a mechanical monstrosity with no heart and soul, or a wonderful concept that comes across poorly in the mechanics, I scrap it and start over. I've always got more character concepts than games. If a character isn't going to rock out on both mechanics and flavor, there are other concepts I could be playing.</p><p></p><p>And once the game has begun, the line between the two is tenuous at best. Am I having my Barbarian Samurai take Weapon Focus(Heavy Blades) because I want to do more damage, or because he really has focused on the katana? Both are true.</p></blockquote><p></p>
[QUOTE="Pentius, post: 5685998, member: 6676736"] Clarification noted. Yes. Specifically, in 4e, Humans get "+2 to any one stat" whereas the other races get "+2 to X stat, +2 to Y or Z stat". The Dwarf, for example, gets +2 Strength, +2 Constitution OR +2 Wisdom. Well, yes on the first bit. Goliaths get strength and constitution bonuses because they are bigger, and it is balanced against humans and their flexible +2, more or less. No one is asking for redress on this. But onedtwelve mentioned giving a Goliath bonuses to Intelligence and Charisma instead of Strength and Constitution, should the player want to play a Psion, which uses those. Basically, he suggested that any race should just be given the 2 stats that work best for their class by the DM. The objection was that this just flat out trumps humans and their single floating stat bonus. That is where "the rules demanding a redress", so to speak, comes in. I don't think one of those things excludes the other, honestly. I can tell you that I do the first. I don't do the second. The translation doesn't go that way. I translate my character into my sheet, but I don't look to the sheet to tell me about my character. I don't do anything that clear cut. I don't stop optimizing or conceptualizing(?) at any point. When I first make a character, some of the choices are made for optimization purposes, some for the concept. If I find that the balance of the two doesn't work, that I can create a mechanical monstrosity with no heart and soul, or a wonderful concept that comes across poorly in the mechanics, I scrap it and start over. I've always got more character concepts than games. If a character isn't going to rock out on both mechanics and flavor, there are other concepts I could be playing. And once the game has begun, the line between the two is tenuous at best. Am I having my Barbarian Samurai take Weapon Focus(Heavy Blades) because I want to do more damage, or because he really has focused on the katana? Both are true. [/QUOTE]
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