Oryan77
Adventurer
When you make a PC, do you choose his/her race based off of a character concept, or do you choose it based on optimization towards the class it will be?
I don't know if it was any different back in 1e and 2e, but for me in 2e, I always chose a race and class based on what I thought would be a cool character. I wasn't worried about whether or not I earn or lose any sort of bonuses towards the class because of my racial choice.
Since 3e, I find myself caring too much about what I lose out on if the race doesn't benefit the class. So often I choose a race that will improve the class that I want to play. I kind of regret doing this, but when the moment comes around, I still seem to do it most of the time.
From what I've seen since 3e, pretty much all 30 or so people I've played D&D with choose a race based on whether or not it improves the class. The only exception is when they choose Human because they don't want to play an "odd" race. The other people that choose Human seem to only choose it because, "I get an extra feat which I need to optimize this class."
When 3e introduced Level Adjustments, I thought it was a good way to balance things. Unfortunately, what it actually did was just give players another reason not to play a certain race. I allow 30+ races in my Planescape game, and most of them are never chosen mostly because of LA, or because it won't provide a stat bonus that improves their class. I just introduced the LA variant rule from Unearthed Arcana that allows players to buy off LAs. It seems to help a bit.
I don't know if it was any different back in 1e and 2e, but for me in 2e, I always chose a race and class based on what I thought would be a cool character. I wasn't worried about whether or not I earn or lose any sort of bonuses towards the class because of my racial choice.
Since 3e, I find myself caring too much about what I lose out on if the race doesn't benefit the class. So often I choose a race that will improve the class that I want to play. I kind of regret doing this, but when the moment comes around, I still seem to do it most of the time.
From what I've seen since 3e, pretty much all 30 or so people I've played D&D with choose a race based on whether or not it improves the class. The only exception is when they choose Human because they don't want to play an "odd" race. The other people that choose Human seem to only choose it because, "I get an extra feat which I need to optimize this class."
When 3e introduced Level Adjustments, I thought it was a good way to balance things. Unfortunately, what it actually did was just give players another reason not to play a certain race. I allow 30+ races in my Planescape game, and most of them are never chosen mostly because of LA, or because it won't provide a stat bonus that improves their class. I just introduced the LA variant rule from Unearthed Arcana that allows players to buy off LAs. It seems to help a bit.