Deepwater's Despair

*Tyralis nods shortly.* "As good a plan as any - even if they don't come out, the vines will be gone. Let's act on it." *He turns to his pack, checking to see if he brought any oil or flint.*
 

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Sargon

"Living plants do not burn well. We could simply attack with arrows and what flame we have, but this would certainly draw a response from within. I think we should take the second option. Set an ambush and attack. We could find cover behind various trees and bushes. If an force emerges from the cave that looks beatable, we would let it gain some distance from the cave, then converge, cutting off retreat."
 

*Burning plants or hiding and waiting? While you debate you note that the woods are reasonably quiet, but not overly so. You hear nothing from within the cave, and see nothing other than blackness within it.*
 

*As you wait patiently for the kobolds to come out, you find lunch and then dinner slipping by. The sun begins to decend below the horizon, and still nothing has moved in the forest other than animals.*
 

Sargon the barbarian

"I suppose we could head back to town and buy some oil, now that we know where this cave is. But I think we're better off waiting. I'll take the first watch. Come to think of it, perhaps we should back away a bit. Those little buggers can see in the dark can't they?"
 

Fluke gets quickly bored and wanders away from everyone else following the cart tracks again. Finding nothing new he wanders in and out of the camp before volunteering, "Maybe someone could go in there and see if there is anyone home. I can get in by the trees. Trust me if anything is in there I'll try to get there attention then boot it back out over the trees. That should get their attention."
 

"Let's wait the night out -- I'll take last watch. First thing in the morning, we get back to town and get enough oil to burn down this whole forest... who knows how resistant those things are..."
 


*The vines grow up from the soil in front of the cave, crawl up the sides, and then hang down in front of the entrance. You could not get in by climbing a tree.*
 

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