Gradine
🏳️⚧️ (she/her) 🇵🇸
I'm curious about how Mental Defense is calculated. It seems the system can easily support the granularity of having specific effects target specific mental attributes (as physical attacks already do between Str and Agi). Though with low defenses being an issue I can understand throwing PCs a bone.
Spreading defensive skills throughout the professions is definitely a good idea. Giving everyone a free defense skill could be good or bad depending on what your general principles about the nature of PCs is. If every character should be an effective combatant, I think it might be a great idea for balance. If, however, you think there's room in the system for effective non-combatant characters, then I don't think it should be necessary.
Spreading defensive skills throughout the professions is definitely a good idea. Giving everyone a free defense skill could be good or bad depending on what your general principles about the nature of PCs is. If every character should be an effective combatant, I think it might be a great idea for balance. If, however, you think there's room in the system for effective non-combatant characters, then I don't think it should be necessary.