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Deities and Demigods: Bane
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<blockquote data-quote="Mouseferatu" data-source="post: 4655376" data-attributes="member: 1288"><p>Hey, guys. <em>Really</em> glad so many of you liked the article. I've always felt that myth and religion in D&D should try to feel like, well, myth and religion, and I tried my best to do that.</p><p></p><p>I wanted to address a few quick questions/comments that were raised throughout the thread.</p><p></p><p><strong>Stats</strong></p><p></p><p>James Wyatt, Chris Youngs, and I talked about this when we were first planning the article. As it was explained to me--and as has been mentioned by other designers in other discussions online--only some deities fall into the level range where PCs <em>can</em> face them. By the rules, level 35 is pretty much the upper end of what even a well-prepared epic-level party can face. With 4E's focus on only providing stat blocks where the DM is likely to use them, it was decided that more powerful gods--those in the level range of high-30s and up--wouldn't be given stats.</p><p></p><p>Were I <em>asked</em> to stat Bane, I'd probably put him at about level 39, give or take a level. But that's <em>purely personal opinion</em>, not any sort of "official statement." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p><strong>Churches</strong></p><p></p><p>As someone asked...</p><p></p><p></p><p></p><p>While exceptions may exist here and there--that's the beauty of the PoL conceit--the sidebar in question applies to pretty much all communities and all deities in the core setting. It's how the 4E core pantheon and primary religion was designed to function from the get-go. We made a point of calling it out in this entry because it's the first of the <em>Deities & Demigods</em> series, but it's more or less universal.</p></blockquote><p></p>
[QUOTE="Mouseferatu, post: 4655376, member: 1288"] Hey, guys. [i]Really[/i] glad so many of you liked the article. I've always felt that myth and religion in D&D should try to feel like, well, myth and religion, and I tried my best to do that. I wanted to address a few quick questions/comments that were raised throughout the thread. [b]Stats[/b] James Wyatt, Chris Youngs, and I talked about this when we were first planning the article. As it was explained to me--and as has been mentioned by other designers in other discussions online--only some deities fall into the level range where PCs [i]can[/i] face them. By the rules, level 35 is pretty much the upper end of what even a well-prepared epic-level party can face. With 4E's focus on only providing stat blocks where the DM is likely to use them, it was decided that more powerful gods--those in the level range of high-30s and up--wouldn't be given stats. Were I [i]asked[/i] to stat Bane, I'd probably put him at about level 39, give or take a level. But that's [i]purely personal opinion[/i], not any sort of "official statement." ;) [b]Churches[/b] As someone asked... While exceptions may exist here and there--that's the beauty of the PoL conceit--the sidebar in question applies to pretty much all communities and all deities in the core setting. It's how the 4E core pantheon and primary religion was designed to function from the get-go. We made a point of calling it out in this entry because it's the first of the [i]Deities & Demigods[/i] series, but it's more or less universal. [/QUOTE]
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