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<blockquote data-quote="Rook" data-source="post: 162193" data-attributes="member: 418"><p>Note that Hextor's hitpoints aren't quite high as they should be (he should have 1180) and Heironeous' damage total is much higher than it should be. He should have +38, not +48. WotC must have a cleric of Heironeous in the editing room. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Even so, Hextor's going down fast if they just slug it out. </p><p></p><p>I will note that the situation changes immediately upon the use of spells. Hextor has a distinct advantage here, since he has far more Feats and has a sizable number of metamagic feats, including Quicken Spell and Still Spell. Heironeous has none such. This means that Hextor will be certain to be casting at least one Quickened, Stilled Spell per round in battle. This is something that Heironeous can't do. A simple Divine Favor (+6/+6) helps Hextor immensely in his battle against Heironeous. It brings his average damage total above that of "normal" Heironeous and nearly identical that of Heironeous with his own Divine Favor. Hextor's best chance is to cast off what 'buffing' spells he can during combat. I'll also note that with Hextor's Smite power and the Sunder feat, I see Heironeous' longsword going down fast. And without a longsword (and his divine bonuses with one), so will Heironeous.</p><p></p><p>The main problem with Hextor is that he's using a strategy that looks cool, but not particularly effective against Heironeous. He's quite good with almost every kind of weapon, but he lacks the raw power that specializing in a single weapon brings. Having six different weapons is nice, but he'd be much better off taking divine feats in a single type and loading up with six of those.</p><p></p><p>I'll also note that against most opponents, Hextor will be wiping them out much faster than Heironeous. If the AC is lower than 70 or so, he'll be doing 2-3 times as much damage per round. And, of course, he has the chance to use his combat feats *19* times per round. He's just got a problem against an AC of 89. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'd also like to give some advice to the two gods. You're both Intermediate Deities with huge followings and millenia old churches. I think you can afford to upgrade to Full Plate, guys. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Scale Mail and Chain Mail may look cool, but fashion points don't count on the battlefield.</p></blockquote><p></p>
[QUOTE="Rook, post: 162193, member: 418"] Note that Hextor's hitpoints aren't quite high as they should be (he should have 1180) and Heironeous' damage total is much higher than it should be. He should have +38, not +48. WotC must have a cleric of Heironeous in the editing room. :) Even so, Hextor's going down fast if they just slug it out. I will note that the situation changes immediately upon the use of spells. Hextor has a distinct advantage here, since he has far more Feats and has a sizable number of metamagic feats, including Quicken Spell and Still Spell. Heironeous has none such. This means that Hextor will be certain to be casting at least one Quickened, Stilled Spell per round in battle. This is something that Heironeous can't do. A simple Divine Favor (+6/+6) helps Hextor immensely in his battle against Heironeous. It brings his average damage total above that of "normal" Heironeous and nearly identical that of Heironeous with his own Divine Favor. Hextor's best chance is to cast off what 'buffing' spells he can during combat. I'll also note that with Hextor's Smite power and the Sunder feat, I see Heironeous' longsword going down fast. And without a longsword (and his divine bonuses with one), so will Heironeous. The main problem with Hextor is that he's using a strategy that looks cool, but not particularly effective against Heironeous. He's quite good with almost every kind of weapon, but he lacks the raw power that specializing in a single weapon brings. Having six different weapons is nice, but he'd be much better off taking divine feats in a single type and loading up with six of those. I'll also note that against most opponents, Hextor will be wiping them out much faster than Heironeous. If the AC is lower than 70 or so, he'll be doing 2-3 times as much damage per round. And, of course, he has the chance to use his combat feats *19* times per round. He's just got a problem against an AC of 89. :) I'd also like to give some advice to the two gods. You're both Intermediate Deities with huge followings and millenia old churches. I think you can afford to upgrade to Full Plate, guys. :) Scale Mail and Chain Mail may look cool, but fashion points don't count on the battlefield. [/QUOTE]
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