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Deluxe Dungeon Master's Screen
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<blockquote data-quote="AK Browncoat" data-source="post: 6520556" data-attributes="member: 51686"><p><strong>3 out of 5 rating for Deluxe Dungeon Master's Screen</strong></p><p></p><p>It's all right. I like the fact they make DM Screens wider so you can see over them. While the front art is fine, I intend to stick notes on the side the players see that is pertinent to the campaign. (Seriously, are your players going to be enamored with the outside screen on the 23rd session?) This is pretty helpful in regards to NPC names, plot points, and so on... They should just make it a clear white board-esque outside cover so players can write notes on it, heh.I think more information from the DMG should have been on the inside (Like information that hasn't been as prevalent in previous editions) Renown/Morale. Rewards. The "Downtime" options for PCs, etc. This could have been added if the Condition section was relegated to one panel and/or replaced random NPC/Spontaneous events section. (This is subjective in regards to its worth; I appreciate the spirit of why it was added though)I appreciate when art parallels text and depicts a spell, skill, or action taking place. (Like with the conditions) Having art for arts sake on the inside of the screen was a waste of space, and I would have appreciated more content. (Both sides of each outer panel took up too much space for my taste)If you feel that you need a reference for basic info, it wouldn't hurt to pick it up. If not, it is not a "must have" item by any stretch. Take it or leave it. I don't much care.</p></blockquote><p></p>
[QUOTE="AK Browncoat, post: 6520556, member: 51686"] [b]3 out of 5 rating for Deluxe Dungeon Master's Screen[/b] It's all right. I like the fact they make DM Screens wider so you can see over them. While the front art is fine, I intend to stick notes on the side the players see that is pertinent to the campaign. (Seriously, are your players going to be enamored with the outside screen on the 23rd session?) This is pretty helpful in regards to NPC names, plot points, and so on... They should just make it a clear white board-esque outside cover so players can write notes on it, heh.I think more information from the DMG should have been on the inside (Like information that hasn't been as prevalent in previous editions) Renown/Morale. Rewards. The "Downtime" options for PCs, etc. This could have been added if the Condition section was relegated to one panel and/or replaced random NPC/Spontaneous events section. (This is subjective in regards to its worth; I appreciate the spirit of why it was added though)I appreciate when art parallels text and depicts a spell, skill, or action taking place. (Like with the conditions) Having art for arts sake on the inside of the screen was a waste of space, and I would have appreciated more content. (Both sides of each outer panel took up too much space for my taste)If you feel that you need a reference for basic info, it wouldn't hurt to pick it up. If not, it is not a "must have" item by any stretch. Take it or leave it. I don't much care. [/QUOTE]
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