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<blockquote data-quote="aramis erak" data-source="post: 9518730" data-attributes="member: 6779310"><p>Sun Jackals...</p><p>Natakan killed for being thieves...</p><p></p><p>Wait, wrong thread...</p><p>They head from the town they're in towards Sentem, the largest town in the region.</p><p>They interact with locals at the watchtower a day out from Sentem. </p><p>Three camp with a Gerwa Merchant; the fourth, having fumbled the storytelling, gave offense, and so stayed in the "inn"...</p><p></p><p>I have them roll perception at night, planning to have the three Natakan each steal 1d6 bracelets from each (at two sheckles of silver each, that's a lot but not a damaging lot)... but at both Zamir (the Luathi spellcaster) and Philon (a Melkoni swordsman) both woke, and each avoided the thefts and two of the three Natakan lay dead by the merchant's rugs...</p><p></p><p>We cut short by about 30 minutes... but it was a good session.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 9518730, member: 6779310"] Sun Jackals... Natakan killed for being thieves... Wait, wrong thread... They head from the town they're in towards Sentem, the largest town in the region. They interact with locals at the watchtower a day out from Sentem. Three camp with a Gerwa Merchant; the fourth, having fumbled the storytelling, gave offense, and so stayed in the "inn"... I have them roll perception at night, planning to have the three Natakan each steal 1d6 bracelets from each (at two sheckles of silver each, that's a lot but not a damaging lot)... but at both Zamir (the Luathi spellcaster) and Philon (a Melkoni swordsman) both woke, and each avoided the thefts and two of the three Natakan lay dead by the merchant's rugs... We cut short by about 30 minutes... but it was a good session. [/QUOTE]
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