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<blockquote data-quote="aramis erak" data-source="post: 9633257" data-attributes="member: 6779310"><p>They were exploring gates to trying to find a way home...</p><p>Cidri, the standard setting for TFT is a world united/divided by many gates... it may not even be one world... (In my Cidri, it's a rosette of 6, twice the diameter of earth, but much lower density, built by the Mnoren...)</p><p>So, this "adventure" is really a hex-crawl and exploration to get back to the nice human and halfling farming village, Each was a bit of a puzzle. </p><p>they are currently basing out of a village called Fullmug. Halflings aplenty, and some prootwaddles. Friendly. Not overly religious, unlike the ones in the first village this side of the one-way gate.</p><p>While two found work in town to make some silver, the third figured out the gate hopping. They found one interesting (read as, <em>the human wasn't strong enough to open the door himself</em>), and so they went through as a group... The Centaur woodsman, the Human Wizard, the Elven Alchemist.</p><p>I realized that I needed to house rule the jobs table...</p><p>There's no common skilled labor outside construction...</p><p>The centaur was tanning pigskin for $50/week. The Elf was gathering herbs for the village chemist.</p><p>The Human was hopping gates, with a risk of getting lost - he narrowly avoided a lava pit. The gates were in the ceilings, and the halflings not curious enough to climb up; most coming throug died from the 20m fall... He came out one that was several hundred meters into the air.... he created an illusion (TFT illusions are capable of being used as what they appear, but I, as a longstanding house rule, limit their strength to the Caster's lower of ST or IQ...) of some wings to carry him back up... He encountered several physical hazards and "where did I enter?" cases, one dragon (4 Hx), who was annoyed, but easily bribed. And one reëncounter with last week's riding lizard...</p><p></p><p>Herbalist 4/17 $50 Naturalist. </p><p>Tanner 3/16 $50 Tanner.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 9633257, member: 6779310"] They were exploring gates to trying to find a way home... Cidri, the standard setting for TFT is a world united/divided by many gates... it may not even be one world... (In my Cidri, it's a rosette of 6, twice the diameter of earth, but much lower density, built by the Mnoren...) So, this "adventure" is really a hex-crawl and exploration to get back to the nice human and halfling farming village, Each was a bit of a puzzle. they are currently basing out of a village called Fullmug. Halflings aplenty, and some prootwaddles. Friendly. Not overly religious, unlike the ones in the first village this side of the one-way gate. While two found work in town to make some silver, the third figured out the gate hopping. They found one interesting (read as, [I]the human wasn't strong enough to open the door himself[/I]), and so they went through as a group... The Centaur woodsman, the Human Wizard, the Elven Alchemist. I realized that I needed to house rule the jobs table... There's no common skilled labor outside construction... The centaur was tanning pigskin for $50/week. The Elf was gathering herbs for the village chemist. The Human was hopping gates, with a risk of getting lost - he narrowly avoided a lava pit. The gates were in the ceilings, and the halflings not curious enough to climb up; most coming throug died from the 20m fall... He came out one that was several hundred meters into the air.... he created an illusion (TFT illusions are capable of being used as what they appear, but I, as a longstanding house rule, limit their strength to the Caster's lower of ST or IQ...) of some wings to carry him back up... He encountered several physical hazards and "where did I enter?" cases, one dragon (4 Hx), who was annoyed, but easily bribed. And one reëncounter with last week's riding lizard... Herbalist 4/17 $50 Naturalist. Tanner 3/16 $50 Tanner. [/QUOTE]
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