Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Describe your last RPG session in more than 5 words.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Golden Bee" data-source="post: 9663807" data-attributes="member: 7041055"><p><h3>The Many Deaths of Edward Biggby by Adam Gauntlett</h3><p><em>Thaza smiled. “Everyone’s in one place. This will be like two birds and one stone.”</em></p><p><em>“Actually,” Zelda corrected, “ it might be one stone, but there are six birds. And the gang.”</em></p><p></p><p>Swinging Soho, the heart of Bohemian London. <a href="https://www.tumblr.com/theultrablog/783354223778742272/pulp-storytime-who-are-you-people" target="_blank">The Ziegler Security Services team</a> (Zelda Saeki, Rafe Lancaster, Thaza O'Rourke and newcomer Johannes "Million Dollar” Mahler) are at the best booth of the hotel restaurant when a client comes in.</p><p></p><p></p><p></p><p>You see, Edward Biggby has a problem. His roommate, the scurrilous Norton Pickett, chased him through a cursed door. They both think that the door teleports you to the place currently written on it. Actually, it substantiates a copy of you, at <strong><em>any</em></strong> place <em>ever</em> written on it.</p><p></p><p> So for Pickett, exploding Biggby’s face in a hotel is just the first step.</p><p>***</p><p>The investigation starts off fine. Thaza’s adroit at negotiating the criminal underworld, effortlessly getting meetings with (and clarity from) London's pushers and shakers. Rafe is less lucky… When he's found snooping through Biggby's apartment, he exits unwittingly through the cursed door.</p><p></p><p>The real weirdness kicked off when the players were arrested. It turns out an unidentified man was murdered on a bus, with their contact information in his pocket. But it was the same dead man who approached them at the hotel. Rafael summoned his company's best lawyers, and used his one phone call to check back in with his mentee at the hotel.</p><p></p><p></p><p></p><p>Strange. Thaza sneaked into the hotel, where she saw another Rafe headed through the lobby. When the two millionaires met, they vanished ghost-like into the ether!</p><p></p><p>This led to a ludicrous sequence where the group had to keep untrusting Rafes hidden from the hotel and separate from each other. At one point, Mahler cold cocked the millionaire on the curb and left him in the laundry room.</p><p></p><p>The case continued, with the players moving to another hotel. It turned out the clones, without care, would melt after seven hours! But if Pickett killed the original Biggby, not only would they lose a client, they could have dozens of eldritch wizards on the loose.</p><p></p><p>After exchanging notes with Maja Małgorzo and Dave (Thaza’s rivals / members of the League of Nations police force), they found Pickett. He had cozied up to Nip Tucker, a West Indies dope pusher, promising to use the doors for immense profit.</p><p></p><p>Thaza, ever an opportunist, fomented a gang war. With her infiltration skills, and a few crates of "stolen" Lancaster Industries rifles, it was easy to even things up.</p><p></p><p>Turns out the criminal underground was literally underground. Tucker was using an abandoned subway tunnel to stash Pickett. As the gangs opened fire nearby, the group tangled with the sorcerer.</p><p></p><p>Mahler, filled with willpower, fought with an eldritch monstrosity, a creature that seemed to dance between reality and imagination. Zelda and Rafe provided covering fire. But Thaza had a plan. For the first time, she would use her thievery to lock a door. Despite mystic opposition, she jumped, scrambled and rolled through the station and barred the door to any invading monstrosities!</p><p></p><p>Despite Norton reinforcing himself, the tide of battle turned our heroes’ way. Mahler realized that he didn't have to defeat the creature… he just needed to knock out its summoner. And as long as they didn't kill Norton, his duplicates couldn't come close. The former middleweight champion took out the crook with a haymaker, and made sure to mangle his foe’s fingers, preventing future sorcery.</p><p></p><p>The gang had a choice of how to leave the scene: back through the gunfight, or along the tracks. They took the long way, arriving back at their hotel exhausted. Devi, having finally finished her wedding planning, told them that they had a new client who wanted to talk to them.</p><p></p><p></p><p>Rafe cut him off. Turns out the original Biggby had teleported a day’s travel from town and had just arrived at the right hotel! How’d they solve his case before he told’em?</p><p></p><p>Biggby #1:</p></blockquote><p></p>
[QUOTE="Golden Bee, post: 9663807, member: 7041055"] [HEADING=2]The Many Deaths of Edward Biggby by Adam Gauntlett[/HEADING] [I]Thaza smiled. “Everyone’s in one place. This will be like two birds and one stone.” “Actually,” Zelda corrected, “ it might be one stone, but there are six birds. And the gang.”[/I] Swinging Soho, the heart of Bohemian London. [URL='https://www.tumblr.com/theultrablog/783354223778742272/pulp-storytime-who-are-you-people']The Ziegler Security Services team[/URL] (Zelda Saeki, Rafe Lancaster, Thaza O'Rourke and newcomer Johannes "Million Dollar” Mahler) are at the best booth of the hotel restaurant when a client comes in. You see, Edward Biggby has a problem. His roommate, the scurrilous Norton Pickett, chased him through a cursed door. They both think that the door teleports you to the place currently written on it. Actually, it substantiates a copy of you, at [B][I]any[/I][/B] place [I]ever[/I] written on it. So for Pickett, exploding Biggby’s face in a hotel is just the first step. *** The investigation starts off fine. Thaza’s adroit at negotiating the criminal underworld, effortlessly getting meetings with (and clarity from) London's pushers and shakers. Rafe is less lucky… When he's found snooping through Biggby's apartment, he exits unwittingly through the cursed door. The real weirdness kicked off when the players were arrested. It turns out an unidentified man was murdered on a bus, with their contact information in his pocket. But it was the same dead man who approached them at the hotel. Rafael summoned his company's best lawyers, and used his one phone call to check back in with his mentee at the hotel. Strange. Thaza sneaked into the hotel, where she saw another Rafe headed through the lobby. When the two millionaires met, they vanished ghost-like into the ether! This led to a ludicrous sequence where the group had to keep untrusting Rafes hidden from the hotel and separate from each other. At one point, Mahler cold cocked the millionaire on the curb and left him in the laundry room. The case continued, with the players moving to another hotel. It turned out the clones, without care, would melt after seven hours! But if Pickett killed the original Biggby, not only would they lose a client, they could have dozens of eldritch wizards on the loose. After exchanging notes with Maja Małgorzo and Dave (Thaza’s rivals / members of the League of Nations police force), they found Pickett. He had cozied up to Nip Tucker, a West Indies dope pusher, promising to use the doors for immense profit. Thaza, ever an opportunist, fomented a gang war. With her infiltration skills, and a few crates of "stolen" Lancaster Industries rifles, it was easy to even things up. Turns out the criminal underground was literally underground. Tucker was using an abandoned subway tunnel to stash Pickett. As the gangs opened fire nearby, the group tangled with the sorcerer. Mahler, filled with willpower, fought with an eldritch monstrosity, a creature that seemed to dance between reality and imagination. Zelda and Rafe provided covering fire. But Thaza had a plan. For the first time, she would use her thievery to lock a door. Despite mystic opposition, she jumped, scrambled and rolled through the station and barred the door to any invading monstrosities! Despite Norton reinforcing himself, the tide of battle turned our heroes’ way. Mahler realized that he didn't have to defeat the creature… he just needed to knock out its summoner. And as long as they didn't kill Norton, his duplicates couldn't come close. The former middleweight champion took out the crook with a haymaker, and made sure to mangle his foe’s fingers, preventing future sorcery. The gang had a choice of how to leave the scene: back through the gunfight, or along the tracks. They took the long way, arriving back at their hotel exhausted. Devi, having finally finished her wedding planning, told them that they had a new client who wanted to talk to them. Rafe cut him off. Turns out the original Biggby had teleported a day’s travel from town and had just arrived at the right hotel! How’d they solve his case before he told’em? Biggby #1: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Describe your last RPG session in more than 5 words.
Top