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Describe your last RPG session in more than 5 words.
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<blockquote data-quote="The Soloist" data-source="post: 9767560" data-attributes="member: 7043470"><p><img src="https://i.imgur.com/HeQdEhF.jpeg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><strong>[solo AD&D 1e • 06] The Dead Plains</strong></p><p>The party explores the secret section of the dungeon. They fight rats, hobgoblins and a ghoul. They find an evil cleric level 3 and his two hobgoblin henchman. When the two hobgoblins are put to Sleep by Morandiel, the cleric flees. A chase ensues. Vorandiel finds a secret door. Mornandiel uses his last clue (secret password). The cleric is waiting for them in a circular room with 6 skeletons. He Curses the party. The fight lasted four rounds. Everyone is wounded but the evil cleric, targeted by two Magic Missiles and sharp blades is no more.</p><p></p><p><img src="https://i.imgur.com/t1c8cMO.jpeg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Treasure: Longsword +1 (for Breogan), Ring protection +1 (for Morandiel), Potion (unidentified, for Vorandiel), 250 gps worth of gems and 50 gold pieces. A journal, ink bottle and pen.</p><p></p><p>Morandiel the magic-user reaches level 2. Vorandiel the thief reaches level 3.</p><p></p><p>The party did not find The Warrior Heart artifact. After an hour of study Morandiel deciphers the cleric’s journal. He finds (2) clues. One of them indicates there is a lower level to this dungeon. The companions decide to rest in the secret room. The evening and the night are uneventful.</p><p></p><p>TBC</p></blockquote><p></p>
[QUOTE="The Soloist, post: 9767560, member: 7043470"] [img]https://i.imgur.com/HeQdEhF.jpeg[/img] [B][solo AD&D 1e • 06] The Dead Plains[/B] The party explores the secret section of the dungeon. They fight rats, hobgoblins and a ghoul. They find an evil cleric level 3 and his two hobgoblin henchman. When the two hobgoblins are put to Sleep by Morandiel, the cleric flees. A chase ensues. Vorandiel finds a secret door. Mornandiel uses his last clue (secret password). The cleric is waiting for them in a circular room with 6 skeletons. He Curses the party. The fight lasted four rounds. Everyone is wounded but the evil cleric, targeted by two Magic Missiles and sharp blades is no more. [img]https://i.imgur.com/t1c8cMO.jpeg[/img] Treasure: Longsword +1 (for Breogan), Ring protection +1 (for Morandiel), Potion (unidentified, for Vorandiel), 250 gps worth of gems and 50 gold pieces. A journal, ink bottle and pen. Morandiel the magic-user reaches level 2. Vorandiel the thief reaches level 3. The party did not find The Warrior Heart artifact. After an hour of study Morandiel deciphers the cleric’s journal. He finds (2) clues. One of them indicates there is a lower level to this dungeon. The companions decide to rest in the secret room. The evening and the night are uneventful. TBC [/QUOTE]
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