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Design Debate: 13th-level PCs vs. 6- to 8-Encounter Adventuring Day
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<blockquote data-quote="iserith" data-source="post: 6838655" data-attributes="member: 97077"><p>This thread is a continuation of the discussion from "<a href="http://www.enworld.org/forum/showthread.php?479414-Test-of-High-Level-5E-Design-4-or-5-lvl-13-PCs-for-6-to-8-encounter-adventuring-day" target="_blank">Test of High Level 5E: Design 4 or 5 lvl 13 PCs for 6 to 8 encounter adventuring day</a>" started by [MENTION=5834]Celtavian[/MENTION]. Now that the details have been hashed out, we will begin the debate in this thread on how well a group of PCs will perform in challenges designed in accordance with the guidelines recommended by Chapter 3 of the DMG. Subsequent posts by [MENTION=6777052]BoldItalic[/MENTION] will contain an index of links to the characters, the exposition, and some relevant interaction. Following that, I will re-post the first challenge as designed by [MENTION=6788736]Flamestrike[/MENTION] and debate may begin.</p><p></p><p>The debate format is as follows:</p><p></p><p style="margin-left: 20px">1. Describe how you would run the challenge as designed including any rulings you would make at your table.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">2. Describe how you would expect your group (or yourself) to approach the encounter if it were ran as described in 1.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">3. Estimate how many and which resources the PCs might be expected to expend given 1 and 2 (a range based on contingencies may be appropriate).</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Optional: Describe how you would change the challenge to increase or decrease its difficulty as per the DMG guidelines and/or how a more or less optimized party of PCs might handle the challenge.</p><p></p><p>Debate will continue on a particular posted challenge for a period of 24 to 48 hours before a new challenge is posted. The goal here is a fair and fun discussion. We don't expect everyone will agree on the results, but look forward to seeing what insights the discussion may bring.</p><p></p><p>Thank you in advance for your good faith participation.</p></blockquote><p></p>
[QUOTE="iserith, post: 6838655, member: 97077"] This thread is a continuation of the discussion from "[URL="http://www.enworld.org/forum/showthread.php?479414-Test-of-High-Level-5E-Design-4-or-5-lvl-13-PCs-for-6-to-8-encounter-adventuring-day"]Test of High Level 5E: Design 4 or 5 lvl 13 PCs for 6 to 8 encounter adventuring day[/URL]" started by [MENTION=5834]Celtavian[/MENTION]. Now that the details have been hashed out, we will begin the debate in this thread on how well a group of PCs will perform in challenges designed in accordance with the guidelines recommended by Chapter 3 of the DMG. Subsequent posts by [MENTION=6777052]BoldItalic[/MENTION] will contain an index of links to the characters, the exposition, and some relevant interaction. Following that, I will re-post the first challenge as designed by [MENTION=6788736]Flamestrike[/MENTION] and debate may begin. The debate format is as follows: [INDENT]1. Describe how you would run the challenge as designed including any rulings you would make at your table. 2. Describe how you would expect your group (or yourself) to approach the encounter if it were ran as described in 1. 3. Estimate how many and which resources the PCs might be expected to expend given 1 and 2 (a range based on contingencies may be appropriate). Optional: Describe how you would change the challenge to increase or decrease its difficulty as per the DMG guidelines and/or how a more or less optimized party of PCs might handle the challenge.[/INDENT] Debate will continue on a particular posted challenge for a period of 24 to 48 hours before a new challenge is posted. The goal here is a fair and fun discussion. We don't expect everyone will agree on the results, but look forward to seeing what insights the discussion may bring. Thank you in advance for your good faith participation. [/QUOTE]
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Design Debate: 13th-level PCs vs. 6- to 8-Encounter Adventuring Day
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