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Design Debate: 13th-level PCs vs. 6- to 8-Encounter Adventuring Day
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<blockquote data-quote="Flamestrike" data-source="post: 6842584" data-attributes="member: 6788736"><p>No it isnt, and no they dont.</p><p></p><p>Page 84, under the heading 'The Adventuring day'. third paragraph, first line:</p><p></p><p>"For each character in the party use the advanturing day XP table to estimate how much XP that character is expected to <strong>EARN </strong>in a day (emphasis mine)"</p><p></p><p>Then the table goes on to list 'adjusted' XP in its header.</p><p></p><p>All I claimed was it is ambiguous. Which it clearly is. See here for a reddit on the topic to prove others are as confused as I am:</p><p></p><p><a href="https://www.reddit.com/r/DnD/comments/2moara/xp_per_adventuring_day/" target="_blank">https://www.reddit.com/r/DnD/comments/2moara/xp_per_adventuring_day/</a></p><p></p><p>Have a look at what the chart says about a party of 5 x 1st level PCs earn in a single day - 300 each or enough to advance a level. Same deal with going from 2nd to 3rd - enough XP to advance from 2nd to 3rd in a single day (600 each). Considering this has been stated to be the intent (1 to 2nd and 2nd to 3rd level in a single AD) (and most 6-8 medium-hard encounter AD's come out closer to 'earnt' XP and not 'adjusted' XP unless you only ever use solo monsters, then there is a strong argument that it means earnt (like the text claims) and not adjusted (like the chart claims).</p><p></p><p>It is (at the very least) <em>ambiguous</em>.</p><p></p><p>At the very least you're accusing me of intellectual dishonesty here mate. It says what I said it says, and it is (at the least) ambiguous. Go read the section.</p><p></p><p></p><p></p><p>Cool. Seeing as it's a question of your opinion vs my opinion of if the Wolves present a 'significant' challenge, we can never know for sure. </p><p></p><p></p><p></p><p>Again: DMG Page 82 under step 4 of designing encounters (Headed - Modify total XP for multiple monsters):</p><p></p><p>When making this calculation, dont count any mosnters whose challenge rating is significantly below the average challenge rating of other monsters in the group unless you think the weak monsters significantly contribute to the difficulty of the encounter.</p><p></p><p>The wolves are significantly below the average challenge rating of the other monsters in the encounter. This is something that stands on the numbers (CR 9 and 8 vs CR 3).</p><p></p><p>The DMG tells me to only factor them into the multiplication calculations if I am of the view that they 'significantly' contribute to the difficulty of the encouter. 4 x CR 3 wolves do not <em>significantly </em>contribute to this encounters difficulty (featuring 5 x 13th level and fully rested PCs tooled up with magic items). They contribute for sure. No argument. They contribute 2,800 XP to the total in my view.</p><p></p><p>And again, even if you continue to disagree with me, <u>it's a moot point.</u> Even if your opinion is to be preferred over my opinion it doesnt matter in the context of this challenge. It pushes the encounter from 'medium' into 'hard' difficulty and thus <u>still within the parameters of the test.</u></p><p></p><p>The challenge parameters were to design a single Adventuring day featuring 6-8 [medium to hard] encounters for a 13th level party, and to see if they could be challenged.</p><p></p><p></p><p></p><p>Now you get it. I'm not budgeting an AD per the guidelines on page 84 (although earnt XP per PC will come out to around this value, probably a touch more). I am putting 6-8 medium-hard encounters before a party of 5 x 13th level optimised PCs, with access to magic items, feats and MCing optional rules and all legal splat to see if 6-8 medium-hard encounters can challenge them.</p><p></p><p>A solid argument could be made that the addition of magic items to the PCs is worth at least a +1 to each PCs effective level when assessing encounter diffiuculty. The Paladin has a Magic shield of spell resistance, +1 sword, and a few potions of healing. He's also read a Manual of bodily health +2. That's probably normally worth a level in my books. It comes down to DM judgement. In this example. Its certainly something for a DM to take into account when designing encounters.</p><p></p><p>For the record the adjusted/ earnt XP for the entire adventure per PC is:</p><p></p><p>1 16,150/ 11,700</p><p>2 17,700/ 11,800</p><p>3 15,000/ 15,000</p><p>4 21,400/ 11,700</p><p>5 18,400/ 9,200</p><p>6 19,350/ 12,900</p><p>7 20,000/ 20,000</p><p></p><p>The encounters tend toward the 'hard' side of 'medium-hard'. I make no apology for this.</p><p></p><p>Incidentally, this is about 18,000 XP (earnt) each (or around what a 15th level party would earn in a single day if the table on page 84 is meant to be 'earnt' XP), and about 27,000 XP each adjusted difficulty (or around what a 17th level party would earn in a day if the table on page 84 is meant to be 'adjusted' XP).</p><p></p><p>Bearing in mind some of those encounters can be avoided without combat (we've had three encounters already - one encounter could be resolved via diplomacy instead of combat, and another can be simply walked past or anhilated in a surprise round).</p><p></p><p>I did say at the start of the whole process that 'This is going to be a tough adventure, and a TPK is quite likely' so there is also that.</p><p></p><p>A lot of what we are discussing is DMs call. I'm the DM, and I made the call. You may have made different calls (that's your perogative). But I am sticking to the guidelines as I see them.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 6842584, member: 6788736"] No it isnt, and no they dont. Page 84, under the heading 'The Adventuring day'. third paragraph, first line: "For each character in the party use the advanturing day XP table to estimate how much XP that character is expected to [B]EARN [/B]in a day (emphasis mine)" Then the table goes on to list 'adjusted' XP in its header. All I claimed was it is ambiguous. Which it clearly is. See here for a reddit on the topic to prove others are as confused as I am: [URL]https://www.reddit.com/r/DnD/comments/2moara/xp_per_adventuring_day/[/URL] Have a look at what the chart says about a party of 5 x 1st level PCs earn in a single day - 300 each or enough to advance a level. Same deal with going from 2nd to 3rd - enough XP to advance from 2nd to 3rd in a single day (600 each). Considering this has been stated to be the intent (1 to 2nd and 2nd to 3rd level in a single AD) (and most 6-8 medium-hard encounter AD's come out closer to 'earnt' XP and not 'adjusted' XP unless you only ever use solo monsters, then there is a strong argument that it means earnt (like the text claims) and not adjusted (like the chart claims). It is (at the very least) [I]ambiguous[/I]. At the very least you're accusing me of intellectual dishonesty here mate. It says what I said it says, and it is (at the least) ambiguous. Go read the section. Cool. Seeing as it's a question of your opinion vs my opinion of if the Wolves present a 'significant' challenge, we can never know for sure. Again: DMG Page 82 under step 4 of designing encounters (Headed - Modify total XP for multiple monsters): When making this calculation, dont count any mosnters whose challenge rating is significantly below the average challenge rating of other monsters in the group unless you think the weak monsters significantly contribute to the difficulty of the encounter. The wolves are significantly below the average challenge rating of the other monsters in the encounter. This is something that stands on the numbers (CR 9 and 8 vs CR 3). The DMG tells me to only factor them into the multiplication calculations if I am of the view that they 'significantly' contribute to the difficulty of the encouter. 4 x CR 3 wolves do not [I]significantly [/I]contribute to this encounters difficulty (featuring 5 x 13th level and fully rested PCs tooled up with magic items). They contribute for sure. No argument. They contribute 2,800 XP to the total in my view. And again, even if you continue to disagree with me, [U]it's a moot point.[/U] Even if your opinion is to be preferred over my opinion it doesnt matter in the context of this challenge. It pushes the encounter from 'medium' into 'hard' difficulty and thus [U]still within the parameters of the test.[/U] The challenge parameters were to design a single Adventuring day featuring 6-8 [medium to hard] encounters for a 13th level party, and to see if they could be challenged. Now you get it. I'm not budgeting an AD per the guidelines on page 84 (although earnt XP per PC will come out to around this value, probably a touch more). I am putting 6-8 medium-hard encounters before a party of 5 x 13th level optimised PCs, with access to magic items, feats and MCing optional rules and all legal splat to see if 6-8 medium-hard encounters can challenge them. A solid argument could be made that the addition of magic items to the PCs is worth at least a +1 to each PCs effective level when assessing encounter diffiuculty. The Paladin has a Magic shield of spell resistance, +1 sword, and a few potions of healing. He's also read a Manual of bodily health +2. That's probably normally worth a level in my books. It comes down to DM judgement. In this example. Its certainly something for a DM to take into account when designing encounters. For the record the adjusted/ earnt XP for the entire adventure per PC is: 1 16,150/ 11,700 2 17,700/ 11,800 3 15,000/ 15,000 4 21,400/ 11,700 5 18,400/ 9,200 6 19,350/ 12,900 7 20,000/ 20,000 The encounters tend toward the 'hard' side of 'medium-hard'. I make no apology for this. Incidentally, this is about 18,000 XP (earnt) each (or around what a 15th level party would earn in a single day if the table on page 84 is meant to be 'earnt' XP), and about 27,000 XP each adjusted difficulty (or around what a 17th level party would earn in a day if the table on page 84 is meant to be 'adjusted' XP). Bearing in mind some of those encounters can be avoided without combat (we've had three encounters already - one encounter could be resolved via diplomacy instead of combat, and another can be simply walked past or anhilated in a surprise round). I did say at the start of the whole process that 'This is going to be a tough adventure, and a TPK is quite likely' so there is also that. A lot of what we are discussing is DMs call. I'm the DM, and I made the call. You may have made different calls (that's your perogative). But I am sticking to the guidelines as I see them. [/QUOTE]
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