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Design Debate: 13th-level PCs vs. 6- to 8-Encounter Adventuring Day
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<blockquote data-quote="Azurewraith" data-source="post: 6854022" data-attributes="member: 6798581"><p>Ok as promised</p><p></p><p>Encounter 2</p><p>Shadow entered the portal looked around immediately spotted the slaad thanks to true sight from her cloak of eyes and turned invisible thanks to being in dim light and waited for the rest of the party to catch up. Winning the initiative she cast silence on the slaadi. The slaadi got to act 2nd moving forward and blasting fireballs from their it was a simple matter of spamming stunning fist and pegging away the party did sustain some significant damage though from the 3fire balls that got cast.</p><p></p><p>The front line moving away left the back row open to fireball shots losing the bonus from the paladin aura some sub optimal play there</p><p></p><p>Cleric 54</p><p>Fighter 68</p><p>Wizard 68</p><p>Paladin 28</p><p>Monk 54</p><p></p><p>Encounter 3</p><p>A short rest was taken after defeating the slaadi before moving on. The golem alerted the party with his clanking and they won the initiative(golem went dead last) he got blown apart before he could even act thanks partly to the disintegrate spell cast by the wizard costing a 6th lvl slot</p><p></p><p>Encounter 4a</p><p>Cleric prayed for divine intervention being that the demi plane was connected to the astral plane and they where trying to save the world i deemed that they would contain the energy of the portal (they shot a bolt at it they knew it was bad)</p><p></p><p>Encounter 4b </p><p>the PCs conversed with the gith briefly, as they simply wondered how they removed the anomaly in the previous room but didn't achieve anything combat ensued the pcs stayed on the far side of the bridge all clustered up making the wall of force tactic null and void so the encounter was a breeze a 3rd lvl slot used by the wizard to cast hypnotic pattern catching the main guy(sorry cant remember his name) and one of the grunts then the picket lines formed the the misty steps flew the focusing on the wizard taking 39points of damage(bad rolls on my part)the mage used his first round to rouse his leader then the fight turned into the inevitable back and forth with the pcs prevailing</p><p></p><p></p><p>Currently the pcs have seen the shadow demons through monk scouting (she was invisible) and the pcs are going in with a light spell prepped, a 22relgion check revealing their loathing of light.</p></blockquote><p></p>
[QUOTE="Azurewraith, post: 6854022, member: 6798581"] Ok as promised Encounter 2 Shadow entered the portal looked around immediately spotted the slaad thanks to true sight from her cloak of eyes and turned invisible thanks to being in dim light and waited for the rest of the party to catch up. Winning the initiative she cast silence on the slaadi. The slaadi got to act 2nd moving forward and blasting fireballs from their it was a simple matter of spamming stunning fist and pegging away the party did sustain some significant damage though from the 3fire balls that got cast. The front line moving away left the back row open to fireball shots losing the bonus from the paladin aura some sub optimal play there Cleric 54 Fighter 68 Wizard 68 Paladin 28 Monk 54 Encounter 3 A short rest was taken after defeating the slaadi before moving on. The golem alerted the party with his clanking and they won the initiative(golem went dead last) he got blown apart before he could even act thanks partly to the disintegrate spell cast by the wizard costing a 6th lvl slot Encounter 4a Cleric prayed for divine intervention being that the demi plane was connected to the astral plane and they where trying to save the world i deemed that they would contain the energy of the portal (they shot a bolt at it they knew it was bad) Encounter 4b the PCs conversed with the gith briefly, as they simply wondered how they removed the anomaly in the previous room but didn't achieve anything combat ensued the pcs stayed on the far side of the bridge all clustered up making the wall of force tactic null and void so the encounter was a breeze a 3rd lvl slot used by the wizard to cast hypnotic pattern catching the main guy(sorry cant remember his name) and one of the grunts then the picket lines formed the the misty steps flew the focusing on the wizard taking 39points of damage(bad rolls on my part)the mage used his first round to rouse his leader then the fight turned into the inevitable back and forth with the pcs prevailing Currently the pcs have seen the shadow demons through monk scouting (she was invisible) and the pcs are going in with a light spell prepped, a 22relgion check revealing their loathing of light. [/QUOTE]
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Design Debate: 13th-level PCs vs. 6- to 8-Encounter Adventuring Day
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