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Design Debate: 13th-level PCs vs. 6- to 8-Encounter Adventuring Day
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<blockquote data-quote="Radaceus" data-source="post: 6855760" data-attributes="member: 6796086"><p>So after some critiquing on this via PM from silent parties, does anyone have any feedback regarding my DM license and interpretation of Encounter 1?</p><p></p><p>I have not run this yet and am willing to modify it</p><p></p><p>points</p><p></p><ul> <li data-xf-list-type="ul">In the description, there is no mention of an exit save for the hole in the collapsed ceiling, I took license to add the ramp, this exceeds the dimensions of the room, but is in itself extraneous unless <em>Fly </em>or <em>Climb</em> is used while avoiding close combat.</li> <li data-xf-list-type="ul">I put the Giants next to each other, as per the description, they are talking between themselves, which brings up my next point</li> <li data-xf-list-type="ul"> I added the ledge due to how i made the map, that is, overlapping two random caverns, I feel this adds some extra difficulty to the battle. (Likewise in hindsight, I should put a pile of boulders and the normal Giant up there and Golbarth below.)</li> <li data-xf-list-type="ul">Just because a Giant has a base of 3x3, it does not take up that complete area, likewise with the wolves of 2x2, this is a mechanical means of adjudicating their area of control, i.e. close combat. For instance a Medium Human can move through the same space as a Huge Giant {edit: not easily, rather as difficult terrain}, as per Movement and Positioning-<br /> "A creature’s space is the area in feet that it effectively controls in combat. not an expression of its physical dimensions". Meaning, yes the area is tight, as it is designed to be, but a Winter wolf is not 10'W and 10' L, at most 4'W and 8'L.</li> <li data-xf-list-type="ul">The encounter description places the winter wolves at all points around the teleportation circle, and mentions they are between the party and the Giants, this is not possible for all of the wolves. I interpret this as: the party blips in, displaces the winter wolves, and the pack positions themselves as mostly to the north on their action, between the party and the giants.</li> </ul></blockquote><p></p>
[QUOTE="Radaceus, post: 6855760, member: 6796086"] So after some critiquing on this via PM from silent parties, does anyone have any feedback regarding my DM license and interpretation of Encounter 1? I have not run this yet and am willing to modify it points [LIST] [*]In the description, there is no mention of an exit save for the hole in the collapsed ceiling, I took license to add the ramp, this exceeds the dimensions of the room, but is in itself extraneous unless [I]Fly [/I]or [I]Climb[/I] is used while avoiding close combat. [*]I put the Giants next to each other, as per the description, they are talking between themselves, which brings up my next point [*] I added the ledge due to how i made the map, that is, overlapping two random caverns, I feel this adds some extra difficulty to the battle. (Likewise in hindsight, I should put a pile of boulders and the normal Giant up there and Golbarth below.) [*]Just because a Giant has a base of 3x3, it does not take up that complete area, likewise with the wolves of 2x2, this is a mechanical means of adjudicating their area of control, i.e. close combat. For instance a Medium Human can move through the same space as a Huge Giant {edit: not easily, rather as difficult terrain}, as per Movement and Positioning- "A creature’s space is the area in feet that it effectively controls in combat. not an expression of its physical dimensions". Meaning, yes the area is tight, as it is designed to be, but a Winter wolf is not 10'W and 10' L, at most 4'W and 8'L. [*]The encounter description places the winter wolves at all points around the teleportation circle, and mentions they are between the party and the Giants, this is not possible for all of the wolves. I interpret this as: the party blips in, displaces the winter wolves, and the pack positions themselves as mostly to the north on their action, between the party and the giants. [/LIST] [/QUOTE]
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Design Debate: 13th-level PCs vs. 6- to 8-Encounter Adventuring Day
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