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Design Debate: 13th-level PCs vs. 6- to 8-Encounter Adventuring Day
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6857812" data-attributes="member: 6787650"><p>The thesis of this thread has already been disproven: no, you can't really challenge PCs by sticking to RAW guidelines. It only took two or three pages of the thread to establish that, since the encounter designer (1) violated a number of guidelines, and (2) demanded direct control over how encounters were run as well as designed so he could inject his own house rules into the encounters, and began insulting those who presumed to "challenge" "his" rulings, despite that being a stated purpose of the thread in the OP. Anyone interested in actually analyzing the thesis has already lost interest at this point, and the kids who are still on this thread are just playing through some encounters.</p><p></p><p>FWIW, the most obvious takeaway from this thread is "better tools are needed for running encounters over the Internet. Forum posts won't cut it." The single biggest reason why I haven't bothered playing through these encounters, even for fun, is that it's too hard to communicate results to people who weren't there watching. Instead of slogging through that I'd rather work on my tools. Which is what I should be doing right now instead of browsing the forums. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6857812, member: 6787650"] The thesis of this thread has already been disproven: no, you can't really challenge PCs by sticking to RAW guidelines. It only took two or three pages of the thread to establish that, since the encounter designer (1) violated a number of guidelines, and (2) demanded direct control over how encounters were run as well as designed so he could inject his own house rules into the encounters, and began insulting those who presumed to "challenge" "his" rulings, despite that being a stated purpose of the thread in the OP. Anyone interested in actually analyzing the thesis has already lost interest at this point, and the kids who are still on this thread are just playing through some encounters. FWIW, the most obvious takeaway from this thread is "better tools are needed for running encounters over the Internet. Forum posts won't cut it." The single biggest reason why I haven't bothered playing through these encounters, even for fun, is that it's too hard to communicate results to people who weren't there watching. Instead of slogging through that I'd rather work on my tools. Which is what I should be doing right now instead of browsing the forums. :) [/QUOTE]
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Community
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Design Debate: 13th-level PCs vs. 6- to 8-Encounter Adventuring Day
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