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Design Debate: 13th-level PCs vs. 6- to 8-Encounter Adventuring Day
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<blockquote data-quote="Flamestrike" data-source="post: 6862797" data-attributes="member: 6788736"><p>You literally told me in another thread that you wont play in games with house rules.</p><p></p><p>Also; way to break the game. This is a dramatic increase in the power of PC's right here. No wonder all your PCs are long rest dependent caster classes who extensively pre buff. You only make them fight one encounter per day, and let them double down on concentration spells.</p><p></p><p>They must burn through slots like candy, and enter every fight buffed up the wazoo.</p><p></p><p>In not surprising that they rely on uber perception scores and stealth scores to locate creatures then spam a ton of buffs and nova like crazy. Thats the game meta that you set for them.</p><p></p><p>Remove this rule and force them into longer AD's. I bet you'll see a marked change in tactics and power.</p><p></p><p></p><p></p><p>Im missing something here. How did he do so much damage? He gets two attacks per round; three at most if he's hasted. Five with action surge and haste. All at -5 thanks to sharpshooter.</p><p></p><p>Im assuming he was hasted AND blessed thanks to your house rule. Assuming a Dex of 20 (these guys are all loaded up with feats yet keep pulling stats of 20 out of nowhere) and a +2 bow, he hits at +9-13 vs AC 17, and he hit all 5 times?</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 6862797, member: 6788736"] You literally told me in another thread that you wont play in games with house rules. Also; way to break the game. This is a dramatic increase in the power of PC's right here. No wonder all your PCs are long rest dependent caster classes who extensively pre buff. You only make them fight one encounter per day, and let them double down on concentration spells. They must burn through slots like candy, and enter every fight buffed up the wazoo. In not surprising that they rely on uber perception scores and stealth scores to locate creatures then spam a ton of buffs and nova like crazy. Thats the game meta that you set for them. Remove this rule and force them into longer AD's. I bet you'll see a marked change in tactics and power. Im missing something here. How did he do so much damage? He gets two attacks per round; three at most if he's hasted. Five with action surge and haste. All at -5 thanks to sharpshooter. Im assuming he was hasted AND blessed thanks to your house rule. Assuming a Dex of 20 (these guys are all loaded up with feats yet keep pulling stats of 20 out of nowhere) and a +2 bow, he hits at +9-13 vs AC 17, and he hit all 5 times? [/QUOTE]
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Community
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Design Debate: 13th-level PCs vs. 6- to 8-Encounter Adventuring Day
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