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General Tabletop Discussion
*Dungeons & Dragons
Design Debate: 13th-level PCs vs. 6- to 8-Encounter Adventuring Day
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<blockquote data-quote="Radaceus" data-source="post: 6862880" data-attributes="member: 6796086"><p>IMO, the Marilith encounter is a bad example to use for this case, leading the discussion down the garden path...</p><p></p><p>I feel that one encountered on its own, would be a subpar representation of a Marilith (this does not read: 'DM Celtavian played it wrong'), encountering a marilith on it's own is not common, possibly rare. So I find a group of six level 10 PC's making short work of a Marilith not uncommon, even if it is in the Hard/Deadly range.</p><p></p><p></p><p></p><p>I also would like to note, that if my party of 'annoying' optimized PCs were not being challenged by the solo Marilith, I would use the Marilith's at will Teleport to move 120' and evoke the variant option:</p><p></p><p>it's 50/50, but if it lands..</p><p></p><p>Furthering that, it is my experience with my group of 5-7 players of a similar level, placing a single anything against them doesn't work well, that is, it's a case by case thing...some solo monsters of appropriate CR wreak havoc, some fall incredibly short. Thankfully these things become evident as they level and I build encounters accordingly. Thus, I find myself putting balanced numbers (in an appropriate CR range) against them, and less solo fights. If the do encounter solo fights, it is most likely as a second or third wave, likely a BBEG..</p></blockquote><p></p>
[QUOTE="Radaceus, post: 6862880, member: 6796086"] IMO, the Marilith encounter is a bad example to use for this case, leading the discussion down the garden path... I feel that one encountered on its own, would be a subpar representation of a Marilith (this does not read: 'DM Celtavian played it wrong'), encountering a marilith on it's own is not common, possibly rare. So I find a group of six level 10 PC's making short work of a Marilith not uncommon, even if it is in the Hard/Deadly range. I also would like to note, that if my party of 'annoying' optimized PCs were not being challenged by the solo Marilith, I would use the Marilith's at will Teleport to move 120' and evoke the variant option: it's 50/50, but if it lands.. Furthering that, it is my experience with my group of 5-7 players of a similar level, placing a single anything against them doesn't work well, that is, it's a case by case thing...some solo monsters of appropriate CR wreak havoc, some fall incredibly short. Thankfully these things become evident as they level and I build encounters accordingly. Thus, I find myself putting balanced numbers (in an appropriate CR range) against them, and less solo fights. If the do encounter solo fights, it is most likely as a second or third wave, likely a BBEG.. [/QUOTE]
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Community
General Tabletop Discussion
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Design Debate: 13th-level PCs vs. 6- to 8-Encounter Adventuring Day
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