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General Tabletop Discussion
*Dungeons & Dragons
Design Debate: 13th-level PCs vs. 6- to 8-Encounter Adventuring Day
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<blockquote data-quote="Celtavian" data-source="post: 6869351" data-attributes="member: 5834"><p>What were the dimensions of the final room? I never did see.</p><p></p><p>This would be an interesting ruling. <em>Pass Without Trace</em> has all the limitations of Stealth. But Stealth does work against Blindisight as clarified by Jeremy Crawford the rules guy as long as the PCs have cover against the creature with Blindsight same as normal sight. If the pyramid acts as cover for the dragon, wouldn't it also as cover for the PCs? I would think that it would. If so, then Stealth works against Blindsight just as Crawford has clarified. You can indeed stealth against a creature with Blindsight according to the game designers as long as you have cover. As a DM you don't get to rule the dragon has enough cover to use stealth hiding behind a pyramid if the PCs don't get the same cover. Unless the dragon is sticking his head out revealing himself, then the PCs using <em>Pass Without Trace</em> very much get to sneak up on the pyramid and dragon. At least that is how I see it from a DM's perspective.</p><p></p><p><em>Pass Without Trace</em> is another one of those annoying power spells that allows paladins in full place to have a reasonable chance of stealthing.</p><p></p><p>I also thought you couldn't stealth against a creature with Blindsight initially. Once Crawford clarified you can with the same rules for cover as regular sight, I went with it. I can sort of see what he's talking about giving the game the whole Bilbo Baggins effect Stealthing in Smaug's lair. </p><p></p><p>We would have to see the layout of the lair. If the party used <em>Pass Without Trace</em> and stealth, then I could see them moving so quietly the dragon would not know when to peak out from behind the pyramid to spot them first. The Devilsight warlock might pick up on him when he broke cover to do so, especially given he wouldn't hear the PCs at all and would have to risk breaking cover to use his Blindsight.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6869351, member: 5834"] What were the dimensions of the final room? I never did see. This would be an interesting ruling. [I]Pass Without Trace[/I] has all the limitations of Stealth. But Stealth does work against Blindisight as clarified by Jeremy Crawford the rules guy as long as the PCs have cover against the creature with Blindsight same as normal sight. If the pyramid acts as cover for the dragon, wouldn't it also as cover for the PCs? I would think that it would. If so, then Stealth works against Blindsight just as Crawford has clarified. You can indeed stealth against a creature with Blindsight according to the game designers as long as you have cover. As a DM you don't get to rule the dragon has enough cover to use stealth hiding behind a pyramid if the PCs don't get the same cover. Unless the dragon is sticking his head out revealing himself, then the PCs using [I]Pass Without Trace[/I] very much get to sneak up on the pyramid and dragon. At least that is how I see it from a DM's perspective. [I]Pass Without Trace[/I] is another one of those annoying power spells that allows paladins in full place to have a reasonable chance of stealthing. I also thought you couldn't stealth against a creature with Blindsight initially. Once Crawford clarified you can with the same rules for cover as regular sight, I went with it. I can sort of see what he's talking about giving the game the whole Bilbo Baggins effect Stealthing in Smaug's lair. We would have to see the layout of the lair. If the party used [I]Pass Without Trace[/I] and stealth, then I could see them moving so quietly the dragon would not know when to peak out from behind the pyramid to spot them first. The Devilsight warlock might pick up on him when he broke cover to do so, especially given he wouldn't hear the PCs at all and would have to risk breaking cover to use his Blindsight. [/QUOTE]
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Design Debate: 13th-level PCs vs. 6- to 8-Encounter Adventuring Day
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