Mouseferatu said:On the one hand, I agree.
On the other, if any creature in the game should be allowed some level of complexity, it's the dragon.![]()
Yes, definitely.

If only for the reason that you normally only encounter 1 dragon.
One great problem I have with certain D&D designs (and I'm going to point squarely as some of the high-level Paizo AP adventures) is that the statblocks become way, way too long and complicated. I can handle a creature that has three or four options each turn. Once that list reaches 10 or more - and has stuff (like spells) that isn't spelt out in the statblock - things get very, very difficult.
Especially if you've then got four different examples of that attacking you. One of my key problems with high level monsters + levels. (Oh, wrong thread!)
I love the monster design in MMV.
Cheers!