Design & Development: The Warlock


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Sir Brennen said:
In a brief playtest report blog, Michele Carter mentions


Hmmm.... striker, or controller?

Interestingly, that strongly says controller, but a different type of controller than wizards are. The warlock is more about moving people around, and single target damage, while the wizard seems more about damaging multiple people, and moving 1 or 2 people around. If I'm not reading too much into this, of course. But who does that around here? :p
 

Deverash said:
Interestingly, that strongly says controller, but a different type of controller than wizards are. The warlock is more about moving people around, and single target damage, while the wizard seems more about damaging multiple people, and moving 1 or 2 people around. If I'm not reading too much into this, of course. But who does that around here? :p
I definitely think you're reading too much into it. We see one example of a warlock pushing people around, and you want to conclude that pushing people around en masse is a core function of the warlock power set?
 

Perhaps the warlock will be a firewire controller. Fire = fires of hell. Wire = dancing to the tune of said fires. HAW HAW.
 

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