Designing a Campaign.

Don't run 2 and 2 - run 4 and 4.

Each player has 2 PCs, played on alternating sessions. When focused on the mines, everyone uses the prisoners. When focused on the covert military operation, everyone uses soldiers/spies/operatives.

At some point, you'll have a mingling of the groups (the breakout). Simply let everyone pick one PC after the breakout succeeds/fails and that's your ongoing four person group.
 

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More fun prior to the meet since you get to play at all times.

Less fun after the meet b/c you have all of the out of game knowledge. Nothing new & interesting to discover.
 

Pets & Sidekicks

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