I’m designing a DM sheet for when player’s are absent. An ideal finished product would remove my having to think about the PC’s actions or calculations. It would also be concise and easy to take in at a glance.
So far, I know I want a combat section that goes something like the combat descriptions in the MM.
In general, in the first three rounds of combat Bob the Blade will do the following:
Round 1: Advance to the nearest enemy threatening Joe the Wimp and attack with Longsword (+15 Melee, dmg 2d6+6 ). Designate nearest opponent for Dodge.
Round 2: Full Attack same opponent (+15/+10 melee, dmg 2d6+6)
Round 3: Continue with Full Attack or move to next foe.
The three things Bob the Blade will generally do in combat are:
Always protect Joe the Wimp.
Drink a healing potion when he is reduced to 15 hp.
Stay within twenty feet of Heidi the Healer.
After that, I’m stumped. What else would you find useful?
Thanks,
Corey
So far, I know I want a combat section that goes something like the combat descriptions in the MM.
In general, in the first three rounds of combat Bob the Blade will do the following:
Round 1: Advance to the nearest enemy threatening Joe the Wimp and attack with Longsword (+15 Melee, dmg 2d6+6 ). Designate nearest opponent for Dodge.
Round 2: Full Attack same opponent (+15/+10 melee, dmg 2d6+6)
Round 3: Continue with Full Attack or move to next foe.
The three things Bob the Blade will generally do in combat are:
Always protect Joe the Wimp.
Drink a healing potion when he is reduced to 15 hp.
Stay within twenty feet of Heidi the Healer.
After that, I’m stumped. What else would you find useful?
Thanks,
Corey


