GothmogIV
Hero
I have been playing--mostly GMing--ttrpgs since 1981. I've run and played numerous games: D&D (1st, 2nd, 3rd, 5th), Call of Cthulhu (2nd, 7th), Dragonbane, Castles&Crusades, and Dungeon Crawl Classics. I have run one shots, mini-campaigns, and full campaigns. I love running games! (I like being a player, too). In all my decades of gaming, I have never ever run something that has been completely made-up by me. I have always used a module (if you know that old, grognardy word) as the frame, then added, subtracted, changed, morphed, and adapted that material to meet my needs and desires as a GM. I have definitely created my own encounters and tangents, but...I've always used someone else's adventure as the bones on which my adventure depends.
There is nothing wrong or bad about this, but I've realized as I've gotten more experienced and knowledgeable about games that I would like to try doing something completely on my own, with no net (so to speak). It's a little bit nerve wracking, to be honest, and while I realize I am not completely open heart surgery or something, the thought that it's all coming from me is a bit...anxiety provoking.
So here's my thought, and feedback is most appreciated: I am going to create a small regional map with several adventure areas (that is, more detailed, playable parts like dungeons or locations). I will create a short history, a few factions, a lot of rumors, some random encounters, and see where that takes us. I'm using the idea of a 'pocket campaign' from Dungeon Crawl Classics, which is the game system I am going to use for this project. Once I have a good framework, I'm going to run it for theidiots friends I have been playing with for decades, and watch them destroy the beautiful piece of art that I have so carefully crafted!
What do you think, ENWorlders? I'd love to hear some thoughts.
There is nothing wrong or bad about this, but I've realized as I've gotten more experienced and knowledgeable about games that I would like to try doing something completely on my own, with no net (so to speak). It's a little bit nerve wracking, to be honest, and while I realize I am not completely open heart surgery or something, the thought that it's all coming from me is a bit...anxiety provoking.
So here's my thought, and feedback is most appreciated: I am going to create a small regional map with several adventure areas (that is, more detailed, playable parts like dungeons or locations). I will create a short history, a few factions, a lot of rumors, some random encounters, and see where that takes us. I'm using the idea of a 'pocket campaign' from Dungeon Crawl Classics, which is the game system I am going to use for this project. Once I have a good framework, I'm going to run it for the
What do you think, ENWorlders? I'd love to hear some thoughts.






