Destiny's Tears OOC Thread- Prologue: A Jewel in the Shadow

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Seeten said:
I've read the whole house rules thread, and I downloaded the classes, but didnt cross reference them with the other thread on who lives where and can be which class(which might be a cool addition if added into the class, races and planets they are accessible on) so the cross referencing aspect did me in, not the lack of reading. :p

I dunno, on Enchantress, though, what gestalts with what, as yet, so the flavor looks fairly neat, but dunno if the mechanics and flavor together match my interest. Swanmay might be most interesting, or least, depending on your take. However, Being as you are all set with the actual game itself, I'll fade into the background until such time as I am needed. :)
Ah, Seeten, don't you remember from our fun times back on the Rules forums; I can always keep multiples threads and chains of thought running at the same time. The enchantresses are the undisputed mistresses of magickal items, and thus they have a Spell Nexus instead of a Familiar. They cast Arcane and Divine spells both, and do so most expertly, allowing them to make just about any magic item, and of course the spells themselves are nothing to sneeze at. They are ideologically opposed to making magic weapons, however, and also to creating constructs, which intrinsically bind a free-willed force or spirit to slavery.
 

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Eonthar said:
Since we all speak a variety of different languages, should we post our conversations between group members in StatBlocks stating the language that the words are being spoken in. Either that, or maybe use different colors for different languages. For example in my post, which no one but Rystil should be reading, Abdiel speaks in Seelie, and I have colored the text Red.
Hmm, that would be cool :)
 

Brother Shatterstone said:
Very good idea. :) :D

Molpe has the following languages; Seelie, Aquan, Sylvan, Eldish, and I need one more…
Hmm...well the sailors on the ship were Rowaini, if you can't think of anything else at all...
 

Rystil Arden said:
Ah, Seeten, don't you remember from our fun times back on the Rules forums; I can always keep multiples threads and chains of thought running at the same time. The enchantresses are the undisputed mistresses of magickal items, and thus they have a Spell Nexus instead of a Familiar. They cast Arcane and Divine spells both, and do so most expertly, allowing them to make just about any magic item, and of course the spells themselves are nothing to sneeze at. They are ideologically opposed to making magic weapons, however, and also to creating constructs, which intrinsically bind a free-willed force or spirit to slavery.

So like, Cleric/Wizard, or like, Favored Soul/Sorceror? or like, totally new? I prefer a concept involving a nymph, however. I havent played a nymph since my level 12 dryad fighter, with 9 strength and a 2 handed sword back in 1e/2e. And she was FUN and hell on wheels.

I'd prefer a nymph who cast spells(maybe druidic?), preferably spontaneously, and I am not sure about Siren. Seems more...I dunno, mean spirited, than I am interested in. There is a lot of great material here, though, to work with. My old character would have been amazon, and she was fun, so I'd like to branch out.
 


Seeten said:
So like, Cleric/Wizard, or like, Favored Soul/Sorceror? or like, totally new? I prefer a concept involving a nymph, however. I havent played a nymph since my level 12 dryad fighter, with 9 strength and a 2 handed sword back in 1e/2e. And she was FUN and hell on wheels.

I'd prefer a nymph who cast spells(maybe druidic?), preferably spontaneously, and I am not sure about Siren. Seems more...I dunno, mean spirited, than I am interested in. There is a lot of great material here, though, to work with. My old character would have been amazon, and she was fun, so I'd like to branch out.
The enchantress is pretty newish. The casting is a mix between AU prepare but cast as many of each as you want (the Divine part) and UA SP but fatiguing (the Arcane part, like the Ecomancer does for everything). But admittedly its Sidhe.

As for Nymphs with Nature magic, I'd imagine you want the Swanmay or the Nymph, as you predicted.

Nymphs are more about special abilities and the Nature magic, kind of like playing a Monster Manual Nymph, but better and more fun and with different abilities. You've seen the class; you know what they do (also, Aurai don't get the wings unless they level in Nymph, although I suppose that the Swanform of Swanmay makes that somewhat moot).

Swanmays are somewhat based on the old Swanmay race, sort of. They are good at fighting, have nature magic, can turn into swans, and they love animals, with animal friends and animal summoning spontaneity.
 


Eonthar said:
Offending quote removed :)

Thanks. :D

Eonthar said:
Either that, or maybe use different colors for different languages. For example in my post, which no one but Rystil should be reading, Abdiel speaks in Seelie, and I have colored the text Red.

I vote for sblock (if anything) a table of colors and various languages isn't something I'm going to want to refer to... Plus my character has also spoken in Seelie, I believe this is the case as RA didn't say anything about it not being her native language, and it’s a pinkish/purple color.
 

Rystil Arden said:
Hmm...well the sailors on the ship were Rowaini, if you can't think of anything else at all...
I was hoping there would be a language that would make her mission for Tifalia far easier. :)

Plus I’m under the earthy impression that learning a language takes a long time and isn’t something that could have been done on a simple trip. :)
 

Brother Shatterstone said:
Thanks. :D



I vote for sblock (if anything) a table of colors and various languages isn't something I'm going to want to refer to... Plus my character has also spoken in Seelie, I believe this is the case as RA didn't say anything about it not being her native language, and it’s a pinkish/purple color.
Yup, its Seelie. Only the one guy speaks Seelie out of all them; that's why in the reply I'm writing now, the others will just wave.

As for what would make the mission easier, perhaps Altanian? Altanians are pretty handy with magic, and thus valuable allies for the young Enchantress :)
 

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