francisca
I got dice older than you.
DanMcS said:I may have come off a bit too snarky. But just because there's a spot skill doesn't mean you have to use it for every instance in which characters use their eyes. I guess I was having flashbacks to the time my GM had me roll a series of spot checks, which when I finally succeeded revealed that the room my PC was in had a window through which he might be able to escape. Not a little, up in one corner, 2' by 1' window I had to squeeze through, but a big normal window with curtains and windowframe and you know, pane glass. Bah.
Overuse of skills is as bad as not using them at all.
Let me be a bit more specific.
The characters walk out of a tavern, one gets popped with an arrow and drops. You've already established the obvious, it came from in front of the chars.
Across the narrow street, all of the buildings are 3-4 stories high with multiple windows. What I'm looking for is a check for the other char to determine where to look for the sniper. If he gets it right, thats when the sniper's hide vs. PC's spot check comes in. At least that is how I see it.
Are you suggesting just to forget the first check and roll the hide vs. spot with the PC taking -20?
Thanks for your input, and I've seen snarkier. No blood, no foul.
