In any edition of Dnd a creatures attributes have far reaching effects. Strong things hit harded, fast things are harder to hit and so on.
With that in mind i have never seen advice in DMG about determining attributes for monsters based on their level. This comes into play for me all the time because I love making monsters and also for all my homebrew d20 stuff.
Does anyone have advice or can point me in the direction of anything that might help?
With that in mind i have never seen advice in DMG about determining attributes for monsters based on their level. This comes into play for me all the time because I love making monsters and also for all my homebrew d20 stuff.
Does anyone have advice or can point me in the direction of anything that might help?