Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Detroit Gameday II: Dec 4th AFTERMATH!!!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Desdichado" data-source="post: 1745456" data-attributes="member: 2205"><p>Well, now that we've got a date (Dec 4th) and a venue (<a href="http://www.pandemonium-online.com/" target="_blank">Pandemonium Games</a> in <a href="http://maps.yahoo.com/maps_result?ed=1e2Snup_0TrXPfJ7uUz8ldSHnPpeSmbJ&csz=%2C+Garden+City%2C+MI&country=us&new=1&name=&qty=" target="_blank">Garden City</a>) then we're set to begin planning! Like last time, I imagine we'll start at 10:00 AM when the store opens and run two sessions of five or so hours each, with a break for lunch somewhere in the middle; around 2:30 or 3:00 PM. That would have us finishing by 9:30 PM or so, roughly.</p><p></p><p></p><p><strong><u>Morning Slot: 10:00 AM to 3:00 PM</u></strong></p><p></p><p></p><ol> <li data-xf-list-type="ol"><strong><span style="font-size: 12px"><span style="color: red">"Southern Exposure"</span></span></strong><br /> <strong>DM:</strong> Joshua Dyal<br /> <strong>System:</strong> d20 Call of Cthulhu<br /> <strong>Setting:</strong> Dark•Matter/Delta Green hybrid, modern day<br /> <strong>Summary:</strong> <em>A multinational crew of scientists working on core samples from the <a href="http://www.antarcticconnection.com/antarctic/stations/vostok.shtml" target="_blank">Vostok Research Station</a> in Antarctica has failed to report in for several days. The Hoffman Institute, for whom you work, wants this investigated quietly, and you're the team they've hastily assembled to do so. We'll be generating characters at the beginning of the game (it's pretty quick and painless in this system) no prior knowledge required. For what it's worth, Monte Cook, co-author of both </em>d20 Call of Cthulhu <em>and</em> Dark•Matter<em> believes this is the perfect system for a d20 conversion of this setting. Should be fun to see how well it works out. And for those of you who are familiar with neither the setting nor the rules; think X-files, with a simple system that's easy to pick up and play in just a few minutes.</em><br /> <strong>Players:</strong><ol> <li data-xf-list-type="ol">Tauric</li> <li data-xf-list-type="ol">ScyldSceafing</li> <li data-xf-list-type="ol">Wyn A'rienh </li> <li data-xf-list-type="ol">Cyri'kazzen the Drow </li> <li data-xf-list-type="ol">binkus </li> <li data-xf-list-type="ol">reanjr </li> </ol><strong><span style="color: darkorange">This game is now full</span></strong><br /> <br /> <br /> <br /> </li> <li data-xf-list-type="ol"><strong><span style="font-size: 12px"><span style="color: red">"Steading of the Hill Giant Chief"</span></span></strong><br /> <strong>DM: </strong> qstor<br /> <strong>System: </strong> D&D 3.5<br /> <strong>Summary:</strong><br /> <strong>Players:</strong><ol> <li data-xf-list-type="ol">Captain Howdy</li> <li data-xf-list-type="ol">thalmin</li> <li data-xf-list-type="ol">Dernit</li> <li data-xf-list-type="ol">Tyrwyth</li> <li data-xf-list-type="ol">Thoraxe Stormbringer</li> <li data-xf-list-type="ol">mudpyr8</li> </ol><strong><span style="color: darkorange">This game is now full</span></strong><br /> <br /> <br /> </li> <li data-xf-list-type="ol"><strong><span style="font-size: 12px"><span style="color: red">"Bloodlines (from Dungeon)"</span></span></strong><br /> <strong>DM:</strong> Stockdale<br /> <strong>System:</strong> D&D 3.5<br /> <strong>Summary:</strong>Four players -7th level. Players create their own characters using 26 point buy (25 plus the extra one for fourth level). Players can use any race, class, feat, spell, whatever. during character creation, gold is limited to that found for 7th level NPCs in the DMG. Buy whatever you can afford. Send me characters at <a href="mailto:jjstockdale@hotmail.com">jjstockdale@hotmail.com</a> <mailto:jjstockdale@hotmail.com>. If you choose to use non-PBH material, send me a source reference and a brief description of the benefits.<br /> <br /> The road can be long and weary, but today it is not. You hear the hooves beating, the shouts of men and the rattle of tack. You turn around to see a carriage, which bears the symbol of a charging boar, careen through the fork in the road you passed some minutes ago. It's moving too fast for the turn and tips, spilling several armored men to ground. Amidst the confusion of the accident and the horses trying to rise, two dark figures lope into the street and descend upon the dazed men. Their screams are renewed and, even from you distance, you can see that the newcomers intend to eat the carriages' occupants.<br /> <strong>Players:</strong><ol> <li data-xf-list-type="ol">Quickbeam</li> <li data-xf-list-type="ol">Remathilis</li> <li data-xf-list-type="ol">Campbell</li> <li data-xf-list-type="ol">broghammerj</li> </ol><br /> <br /> </li> </ol><p><strong>Uncommitted:</strong> <ol> <li data-xf-list-type="ol">LazarusLong42</li> <li data-xf-list-type="ol">KnowTheToe</li> </ol><p></p><p></p><p></p><p><strong><u>Afternoon Slot: 3:30 PM-9:30 PM</u></strong></p><p></p><p></p><ol> <li data-xf-list-type="ol"><strong><span style="font-size: 12px"><span style="color: red">"In Search of the Unknown" </span></span></strong><br /> <strong>DM:</strong> Remathilis<br /> <strong>System:</strong> Rules Cyclopedia (Basic D&D)<br /> <strong>Setting:</strong> Eberron<br /> <strong>Summary:</strong><em> Walk-ins welcome. No Sign-up necessary.</em><br /> Levels: 2nd level<br /> Characters: Pre-Gens (8 choices)<br /> <strong>Players:</strong><br /> <br /> <br /> </li> <li data-xf-list-type="ol"><strong><span style="font-size: 12px"><span style="color: red">"Many Happy Returns"</span></span></strong><br /> <strong>DM:</strong> Quickbeam<br /> <strong>System:</strong> d20 Modern<br /> <strong>Setting:</strong> Shadow Chasers, with a hint of Urban Arcana<br /> <strong>Characters:</strong> Pregens will be posted ahead of time for player selection<br /> <strong>Summary:</strong><em> Your team's recent accomplishments have drawn recognition and praise from the powers that be within Department-7. However, the reward for this increased attention is a new assignment which is darker and more dangerous than anything your training ever anticipated. A spree of ritualisitc murders is underway, and in its wake lies a litter of bodies missing various limbs and organs. Whatsmore, the city museum is ready to open its most noteworthy exhibit in decades, but strange events and anonymous warnings surround the entire affair. Can our heroes uncover the insidious truth in time to save the day?</em><br /> <strong>Players:</strong><ol> <li data-xf-list-type="ol">shadowlight</li> <li data-xf-list-type="ol">Joshua Dyal</li> <li data-xf-list-type="ol">Campbell</li> <li data-xf-list-type="ol">broghammerj</li> <li data-xf-list-type="ol">reanjr</li> <li data-xf-list-type="ol">Fatman</li> </ol><strong><span style="color: darkorange">This game is now full</span></strong><br /> <br /> <br /> </li> <li data-xf-list-type="ol"><strong><span style="font-size: 12px"><span style="color: red">"Capture the <s>Flag</s> Mage"</span></span></strong><br /> <strong>DM:</strong> LazarusLong42<br /> <strong>System:</strong> D&D 3.5 Core<br /> <strong>Summary:</strong> <em>Some call him the Mad Mage; some call him the Laughing Goblin. Whatever you may call him, he is certifiable, and rather nasty. Your mysterious benefactor wants him alive, and in fact will take the cost of raising him out of your reward if you bring him a body without a soul. Why does he want the mage alive? Who is this employer, anyway? But more importantly, will you survive the mage's lair?<br /> <br /> A 14th level adventure for 4-6. I'll bring 6-8 pregens, or if you have a balanced 14th-level-ish character you'd like to use, bring it along and I'll give it a once-over at the break.</em><br /> <strong>Players:</strong><ol> <li data-xf-list-type="ol">Kender42</li> <li data-xf-list-type="ol">binkus</li> <li data-xf-list-type="ol">Cyri'kazzen the Drow</li> <li data-xf-list-type="ol">Thoraxe Stormbringer</li> <li data-xf-list-type="ol">Tyrwyth</li> <li data-xf-list-type="ol">runecaster</li> </ol><strong><span style="color: darkorange">This game is now full</span></strong><br /> <br /> <br /> <br /> </li> <li data-xf-list-type="ol"><strong><span style="font-size: 12px"><span style="color: red">"Hard Rain"</span></span></strong><br /> <strong>DM:</strong> mudpyr8<br /> <strong>System:</strong> Hero Sidekick<br /> <strong>Summary:</strong> The map promised glorious treasure, but revealed a hole in the ground.To top it off your return journey is punctuated by horrendous rain. Slogging for days you finally make it, only to find the town is a bit more... wet than usual.<br /> Link: <a href="http://www.narosia.com/forums/showthread.php?t=640" target="_blank">http://www.narosia.com/forums/showthread.php?t=640</a><br /> <strong>Players:</strong><ol> <li data-xf-list-type="ol">qstor</li> </ol></li> </ol><p></p><p></p><p><strong>Uncommitted:</strong> <ol> <li data-xf-list-type="ol">ScyldSceafing</li> <li data-xf-list-type="ol">Wyn A'rienh </li> <li data-xf-list-type="ol">thalmin</li> <li data-xf-list-type="ol">Captain Howdy</li> <li data-xf-list-type="ol">KnowTheToe</li> <li data-xf-list-type="ol">Tauric</li> <li data-xf-list-type="ol">Dernit</li> </ol></blockquote><p></p>
[QUOTE="Desdichado, post: 1745456, member: 2205"] Well, now that we've got a date (Dec 4th) and a venue ([url=http://www.pandemonium-online.com/]Pandemonium Games[/url] in [url=http://maps.yahoo.com/maps_result?ed=1e2Snup_0TrXPfJ7uUz8ldSHnPpeSmbJ&csz=%2C+Garden+City%2C+MI&country=us&new=1&name=&qty=]Garden City[/url]) then we're set to begin planning! Like last time, I imagine we'll start at 10:00 AM when the store opens and run two sessions of five or so hours each, with a break for lunch somewhere in the middle; around 2:30 or 3:00 PM. That would have us finishing by 9:30 PM or so, roughly. [b][u]Morning Slot: 10:00 AM to 3:00 PM[/u][/b] [list=1] [*][b][size=3][color=red]"Southern Exposure"[/color][/size][/b] [b]DM:[/b] Joshua Dyal [b]System:[/b] d20 Call of Cthulhu [b]Setting:[/b] Dark•Matter/Delta Green hybrid, modern day [b]Summary:[/b] [i]A multinational crew of scientists working on core samples from the [url=http://www.antarcticconnection.com/antarctic/stations/vostok.shtml]Vostok Research Station[/url] in Antarctica has failed to report in for several days. The Hoffman Institute, for whom you work, wants this investigated quietly, and you're the team they've hastily assembled to do so. We'll be generating characters at the beginning of the game (it's pretty quick and painless in this system) no prior knowledge required. For what it's worth, Monte Cook, co-author of both [/i]d20 Call of Cthulhu [i]and[/i] Dark•Matter[i] believes this is the perfect system for a d20 conversion of this setting. Should be fun to see how well it works out. And for those of you who are familiar with neither the setting nor the rules; think X-files, with a simple system that's easy to pick up and play in just a few minutes.[/i] [b]Players:[/b][list=1] [*]Tauric [*]ScyldSceafing [*]Wyn A'rienh [*]Cyri'kazzen the Drow [*]binkus [*]reanjr [/list] [b][color=darkorange]This game is now full[/color][/b] [*][b][size=3][color=red]"Steading of the Hill Giant Chief"[/color][/size][/b] [b]DM: [/b] qstor [b]System: [/b] D&D 3.5 [b]Summary:[/b] [b]Players:[/b][list=1] [*]Captain Howdy [*]thalmin [*]Dernit [*]Tyrwyth [*]Thoraxe Stormbringer [*]mudpyr8 [/list] [b][color=darkorange]This game is now full[/color][/b] [*][b][size=3][color=red]"Bloodlines (from Dungeon)"[/color][/size][/b] [b]DM:[/b] Stockdale [b]System:[/b] D&D 3.5 [b]Summary:[/b]Four players -7th level. Players create their own characters using 26 point buy (25 plus the extra one for fourth level). Players can use any race, class, feat, spell, whatever. during character creation, gold is limited to that found for 7th level NPCs in the DMG. Buy whatever you can afford. Send me characters at [email]jjstockdale@hotmail.com[/email] <mailto:jjstockdale@hotmail.com>. If you choose to use non-PBH material, send me a source reference and a brief description of the benefits. The road can be long and weary, but today it is not. You hear the hooves beating, the shouts of men and the rattle of tack. You turn around to see a carriage, which bears the symbol of a charging boar, careen through the fork in the road you passed some minutes ago. It's moving too fast for the turn and tips, spilling several armored men to ground. Amidst the confusion of the accident and the horses trying to rise, two dark figures lope into the street and descend upon the dazed men. Their screams are renewed and, even from you distance, you can see that the newcomers intend to eat the carriages' occupants. [b]Players:[/b][list=1] [*]Quickbeam [*]Remathilis [*]Campbell [*]broghammerj [/list] [/list] [b]Uncommitted:[/b][list=1] [*]LazarusLong42 [*]KnowTheToe [/list] [b][u]Afternoon Slot: 3:30 PM-9:30 PM[/u][/b] [list=1] [*][b][size=3][color=red]"In Search of the Unknown" [/color][/size][/b] [b]DM:[/b] Remathilis [b]System:[/b] Rules Cyclopedia (Basic D&D) [b]Setting:[/b] Eberron [b]Summary:[/b][i] Walk-ins welcome. No Sign-up necessary.[/i] Levels: 2nd level Characters: Pre-Gens (8 choices) [b]Players:[/b] [*][b][size=3][color=red]"Many Happy Returns"[/color][/size][/b] [b]DM:[/b] Quickbeam [b]System:[/b] d20 Modern [b]Setting:[/b] Shadow Chasers, with a hint of Urban Arcana [b]Characters:[/b] Pregens will be posted ahead of time for player selection [b]Summary:[/b][i] Your team's recent accomplishments have drawn recognition and praise from the powers that be within Department-7. However, the reward for this increased attention is a new assignment which is darker and more dangerous than anything your training ever anticipated. A spree of ritualisitc murders is underway, and in its wake lies a litter of bodies missing various limbs and organs. Whatsmore, the city museum is ready to open its most noteworthy exhibit in decades, but strange events and anonymous warnings surround the entire affair. Can our heroes uncover the insidious truth in time to save the day?[/i] [b]Players:[/b] [list=1] [*]shadowlight [*]Joshua Dyal [*]Campbell [*]broghammerj [*]reanjr [*]Fatman [/list] [b][color=darkorange]This game is now full[/color][/b] [*][b][size=3][color=red]"Capture the [S]Flag[/S] Mage"[/color][/size][/b] [b]DM:[/b] LazarusLong42 [b]System:[/b] D&D 3.5 Core [b]Summary:[/b] [i]Some call him the Mad Mage; some call him the Laughing Goblin. Whatever you may call him, he is certifiable, and rather nasty. Your mysterious benefactor wants him alive, and in fact will take the cost of raising him out of your reward if you bring him a body without a soul. Why does he want the mage alive? Who is this employer, anyway? But more importantly, will you survive the mage's lair? A 14th level adventure for 4-6. I'll bring 6-8 pregens, or if you have a balanced 14th-level-ish character you'd like to use, bring it along and I'll give it a once-over at the break.[/i] [b]Players:[/b][list=1] [*]Kender42 [*]binkus [*]Cyri'kazzen the Drow [*]Thoraxe Stormbringer [*]Tyrwyth [*]runecaster [/list] [b][color=darkorange]This game is now full[/color][/b] [*][b][size=3][color=red]"Hard Rain"[/color][/size][/b] [b]DM:[/b] mudpyr8 [b]System:[/b] Hero Sidekick [b]Summary:[/b] The map promised glorious treasure, but revealed a hole in the ground.To top it off your return journey is punctuated by horrendous rain. Slogging for days you finally make it, only to find the town is a bit more... wet than usual. Link: [url]http://www.narosia.com/forums/showthread.php?t=640[/url] [b]Players:[/b][list=1] [*]qstor [/list] [/list] [b]Uncommitted:[/b][list=1] [*]ScyldSceafing [*]Wyn A'rienh [*]thalmin [*]Captain Howdy [*]KnowTheToe [*]Tauric [*]Dernit [/list] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Detroit Gameday II: Dec 4th AFTERMATH!!!
Top