rgordona said:Another contentious issue concerning arrays which I think should be formalised.
Proposal: Individual slots within an Array may not be given the Device flaw.
This appears to be legal according to RAW but it is very unclear what happens when a device which is also an AP is removed from a character. Who can use the device? Can the character still use the other slots in their array? To save this confusion I propose they not be permitted.
This is not to say that a Device can not contain an Array, (eg a blaster with multiple settings or a car that turns into a battle suit) but a Array should not contain a Device.
Characters with Devices within Arrays: Circe; Gun Monkey, Mecha Musume
Ah, but this is a sticking point--you either risk offending hypothetical new players or else you take a guarantee of it for real known current players.Hand of Vecna said:IMO, the fair thing to do would be to have players who currently have characters with this re-create/re-submit them under the new rules. If they were allowed to keep them, then any new players who come in might feel cheated when they see other people doing things they cannot. (Well, maybe 'cheated' isn't the proper word, but at least 'put off'.)
I (personally) don't see how Sierra losing her two Devices would "totally rip apart" and "destroy" her
I've been sorta wondering what I needed to do myself. I've been holding off on making any changes until I saw the results of this and the other proposal as they both effected my character.Hand of Vecna said:I'm still not entirely sure this would apply to Mecha Musmue, since Metamorph isn't an Array power, it's a completely alternate character sheet/alternate "you." Then again, the questions of "so what happens when a foe takes your weapon in one form -- will she have the weapon in another form? Or not? And what if the stolen weapon has a different pp cost from the weapon of the new form she takes?" do arise, so it probably would be best to re-work those) D. Shaffer does need to give us stats for Mecha Musume's non-armored, Normal Identity form, though. And her Morph/Metamorph powerset may need to be reworked a bit, too -- there's a character in Paragons that sorta does what she does and it might be good to look at how they stat up those changes ( think they did it cheaper there than what she's got here).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.