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Devil May Cry d20 (Dante, Son of Sparda added)
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<blockquote data-quote="RAGNAROKISCOMING2007" data-source="post: 3660545" data-attributes="member: 50701"><p><span style="color: red">Newly added. 7/24/07</span></p><p></p><p><strong>The Fallen (large outsider, neutral, evil)</strong></p><p><strong>HD:</strong> 19d8 + 133 (285)</p><p><strong>Initiative:</strong> +13</p><p><strong>Speed:</strong> fly speed 90 ft(perfect)</p><p><strong>AC: </strong> 22 (-1 size + 9 dex + 4natural) touch 18 flat-footed 13</p><p><strong>BAB/ Grapple: </strong> +19/+26</p><p><strong>Attack: </strong> +5 <em>brilliant energy, keen, returning, seeking, speed,</em> great sword +30 melee (2d10+10/17-20/x3)</p><p><strong>Full attack:</strong> +5 <em>brilliant energy, keen, returning, seeking, speed,</em> great sword +30/+25/+20/+15/+10 melee (2d10+10/17-20/x3)</p><p><strong>Space/reach:</strong> 10ft/10ft </p><p><strong>Special attacks:</strong> piercing sword, blink</p><p><strong>Special qualities:</strong> DR 25/+4, fire, acid, cold resistance 20, darkvision 60ft, regeneration15, diamond wings</p><p><strong>Saves:</strong> fort+22, ref+27, will+20</p><p><strong>Abilities:</strong> str27 dex28 con24 int14 wis16 cha15</p><p><strong>Skills:</strong> bluff+19, concentration+22, escape artist+18, heal+23, hide+24, intimidate+17, search+20, spot+24, </p><p><strong>Feats:</strong> combat expertise, improved feint, combat reflexes, improved initiative, martial weapon proficiency(greatsword), power attack, weapon focus(greatsword), weapon specialization(greatsword)</p><p><strong>Environment:</strong> Netherworld</p><p><strong>Organization:</strong> solitary or group( 3-5 fallen)</p><p><strong>CR:</strong> 15</p><p><strong>Treasure:</strong> + 5 keen, speed greatsword</p><p><strong>Alignment:</strong> neutral evil</p><p><strong>Advancement:</strong> 20 – 45(large)</p><p><strong>Level adjustment:</strong> –</p><p></p><p><em>You approach the Gateway to Hell when suddenly, white, radiant feathers fall from the sky. You look up to see a bright light. The light fades and you see an angelic being with six wings wrapped around its body. It floats closer to you and unfurls its wings, revealing something truly horrific. In the middle of its torso is a hideous demonic face with great fangs. The creature’s eye shine white light, but bleed eternally. It then proceeds to extend out its right arm. Just then, a glowing blue blade forms in its hands. It points the sword at you, ready to battle. This is the unholy Fallen.</em></p><p></p><p>The Fallen are a race of fallen angels. They fell from grace eons ago. Now they work for Infernal Lords of the Realms Below. Their purpose is to protect the Gates, which lead into the Realms Below. They do this without question. The Fallen, however, have their own agenda, which remains a mystery to all.</p><p></p><p>They are 10ft tall and weigh 500 pounds. In their right hands, they carry their prized greatswords, which where once used to slay evil.</p><p></p><p><strong>combat:</strong> Fallen love to fly around the battlefield, never setting foot on the ground. They’ll charge in with their swords to attack. Afterwards, they’ll teleport to a safe location. They use this tactic a lot. However, if their foes are hot on their trails, they’ll stop running and get defensive. They’ll use their wings to protect them from harm, while occasionally lashing out at their foes with a power attack. On the other hand, foes who are elusive or out of range, will meet quick death as the Fallen launch their swords at them, stunning them long enough for the Fallen to get close and finish the job.</p><p></p><p><strong> Blink (su):</strong> A Fallen can blink as the spell( CL 23rd), and can evoke or end the effect as a free action.</p><p></p><p><strong>Diamond wings (ex):</strong>If a Fallen feels it’s in danger, it will wrap itself up with its wings creating an impenetrable shield. The wings can be broken for a short time, after they receive a certain amount of damage. The wings have 200 hp and a hardness of 25. For every 3 HD they possess their wings grow tougher, gaining 10 hp and a +1 bonus to hardness. The maximum is 300hp and 35 hardness. Once the wings have been broken, the Fallen is stunned for one round (no save). Also they can’t grow their wings back until 2d8 rounds have passed. After their wings grow back, they have to wait another 1d4 rounds before using this ability again. </p><p>*note- while employing this ability, the Fallen take no damage, except when they make an attack. This attack is always a power attack.</p><p></p><p><strong>Piercing sword (ex):</strong> A fallen may throw its sword at a foe stunning them. Reflex save DC (10 + ½ HD + dex bonus) negates. It deals damage equal to its highest attack damage + HD. If you are hit, you are stunned for 1d6 rounds.</p><p></p><p><strong>Possessions:</strong> all Fallen carry a +5 <em>brilliant energy, keen, returning, seeking, speed,</em> great sword. if they die, their sword is sometimes left alone but it loses power, becoming a +5<em> keen, returning, seeking, speed, </em>great sword</p></blockquote><p></p>
[QUOTE="RAGNAROKISCOMING2007, post: 3660545, member: 50701"] [color=red]Newly added. 7/24/07[/color] [b]The Fallen (large outsider, neutral, evil)[/b] [b]HD:[/b] 19d8 + 133 (285) [b]Initiative:[/b] +13 [b]Speed:[/b] fly speed 90 ft(perfect) [b]AC: [/b] 22 (-1 size + 9 dex + 4natural) touch 18 flat-footed 13 [b]BAB/ Grapple: [/b] +19/+26 [b]Attack: [/b] +5 [i]brilliant energy, keen, returning, seeking, speed,[/i] great sword +30 melee (2d10+10/17-20/x3) [b]Full attack:[/b] +5 [i]brilliant energy, keen, returning, seeking, speed,[/i] great sword +30/+25/+20/+15/+10 melee (2d10+10/17-20/x3) [b]Space/reach:[/b] 10ft/10ft [b]Special attacks:[/b] piercing sword, blink [b]Special qualities:[/b] DR 25/+4, fire, acid, cold resistance 20, darkvision 60ft, regeneration15, diamond wings [b]Saves:[/b] fort+22, ref+27, will+20 [b]Abilities:[/b] str27 dex28 con24 int14 wis16 cha15 [b]Skills:[/b] bluff+19, concentration+22, escape artist+18, heal+23, hide+24, intimidate+17, search+20, spot+24, [b]Feats:[/b] combat expertise, improved feint, combat reflexes, improved initiative, martial weapon proficiency(greatsword), power attack, weapon focus(greatsword), weapon specialization(greatsword) [b]Environment:[/b] Netherworld [b]Organization:[/b] solitary or group( 3-5 fallen) [b]CR:[/b] 15 [b]Treasure:[/b] + 5 keen, speed greatsword [b]Alignment:[/b] neutral evil [b]Advancement:[/b] 20 – 45(large) [b]Level adjustment:[/b] – [i]You approach the Gateway to Hell when suddenly, white, radiant feathers fall from the sky. You look up to see a bright light. The light fades and you see an angelic being with six wings wrapped around its body. It floats closer to you and unfurls its wings, revealing something truly horrific. In the middle of its torso is a hideous demonic face with great fangs. The creature’s eye shine white light, but bleed eternally. It then proceeds to extend out its right arm. Just then, a glowing blue blade forms in its hands. It points the sword at you, ready to battle. This is the unholy Fallen.[/i] The Fallen are a race of fallen angels. They fell from grace eons ago. Now they work for Infernal Lords of the Realms Below. Their purpose is to protect the Gates, which lead into the Realms Below. They do this without question. The Fallen, however, have their own agenda, which remains a mystery to all. They are 10ft tall and weigh 500 pounds. In their right hands, they carry their prized greatswords, which where once used to slay evil. [b]combat:[/b] Fallen love to fly around the battlefield, never setting foot on the ground. They’ll charge in with their swords to attack. Afterwards, they’ll teleport to a safe location. They use this tactic a lot. However, if their foes are hot on their trails, they’ll stop running and get defensive. They’ll use their wings to protect them from harm, while occasionally lashing out at their foes with a power attack. On the other hand, foes who are elusive or out of range, will meet quick death as the Fallen launch their swords at them, stunning them long enough for the Fallen to get close and finish the job. [b] Blink (su):[/b] A Fallen can blink as the spell( CL 23rd), and can evoke or end the effect as a free action. [b]Diamond wings (ex):[/b]If a Fallen feels it’s in danger, it will wrap itself up with its wings creating an impenetrable shield. The wings can be broken for a short time, after they receive a certain amount of damage. The wings have 200 hp and a hardness of 25. For every 3 HD they possess their wings grow tougher, gaining 10 hp and a +1 bonus to hardness. The maximum is 300hp and 35 hardness. Once the wings have been broken, the Fallen is stunned for one round (no save). Also they can’t grow their wings back until 2d8 rounds have passed. After their wings grow back, they have to wait another 1d4 rounds before using this ability again. *note- while employing this ability, the Fallen take no damage, except when they make an attack. This attack is always a power attack. [b]Piercing sword (ex):[/b] A fallen may throw its sword at a foe stunning them. Reflex save DC (10 + ½ HD + dex bonus) negates. It deals damage equal to its highest attack damage + HD. If you are hit, you are stunned for 1d6 rounds. [b]Possessions:[/b] all Fallen carry a +5 [i]brilliant energy, keen, returning, seeking, speed,[/i] great sword. if they die, their sword is sometimes left alone but it loses power, becoming a +5[i] keen, returning, seeking, speed, [/i]great sword [/QUOTE]
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