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Dice Superstition

anest1s

First Post
I have a black d20 with white numbers- I can do the impossible with them. But only when I do something I don't really need so succeed doing.
The white d20 with black numbers is not even used, except when I DM. It is a holy dice. My PCs are CE.

A fellow player who always sits next to me has a set of what we call cursed dice. Coal black ice with black numbers. We even have a hard time spotting what he rolled. For like 3 sessions in a row they roll terrible. We even offer him our dice some times. He never accepts. Every 4th session they start rolling critical deaths though. And he doesn't cheat. :hmm:
 

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Swedish Chef

Adventurer
Just today I was cursed soundly by my players for dice rolls.

The party had poisoned a well in a small town (they are playing Evil this campaign). They waited a few days and then went to loot the town.

I decided that the process had resulted in a Plague Spewer (MM3 3.5 ED) being created. It attacked the party while they were looting.

The party had actually defeated the PS and were about to finish off a swarm of rats that it had unleashed before dying. The fighter was standing in the swarm. The cleric moves forward and attacks the swarm, rolling a 1. Based on our house rules, and subsequent rolls by the cleric, he winds up hitting the fighter in the swarm. The fighter then attacks the swarm, rolls a 1, and criticals against the cleric, leaving the cleric with 5 hit points.

I look at the third player (running the DuskBlade) and say, "Anything but a 1, and the swarm is dead. Don't be like your companions!"

He rolled a 1. And criticalled the fighter in the swarm, leaving him with 5 hit points as well.

They just about lynched me for that comment. :devil:
 

scourger

Explorer
My biggest dice superstition is having a level, contained area in which to roll. It started several years ago with a character death that I attribute to an uneven, cluttered rolling area at someone else's table top. So, that very next week, I bought a dice rolling tray and kept my dice bag inside it in the cardboard box. You may have seen them--a wooden octagon with felt on the bottom. It worked, but it got heavy and cumbersome to unbox everything and then unbag the dice.

The next step has been a wooden box that I found that opens flat. It originally had wine tools in it, but I honestly bought it just for the box. I lined it with self-adhesive felt cut to fit. It is awesome. I keep my dice for a given game in it in my bag. The sounds are muffled by the felt. Then, when it's time to roll, I open the box which lays flat on the table. All my dice are stored on one side and I have a defined rolling area on the other side. I love it.

As a DM, my players hate some of my dice. I have an orange d20 from the Star Wars minis game that has been the bane of one of my players. A bunch of red d6s from a casino scare them, too; especially when we play Savage Worlds with aces (exploding dice).

Lately, on the player side, I've been using all my green dice. Some arrived as a gift that week, which I took as a sign. I put them in the dice box for a St. Patrick's Day game that I ran, and I just left them in the box. They've been rolling really hot for the past few weeks, which is fine with me.

When I kept my dice in bags, I kept them in certain bags. My playing dice were all blue and lived in a white leather shaman's bag from Montana. My DMing dice were kept in a blue canvas bag from a sailmaker in the Bahamas. Both were gifts so each has sentimental value too.
 

Keeper of Secrets

First Post
I, myself, don't believe in dice superstitions but my players have built one up with one of the d20s I use for Mutants & Masterminds. Its a fairly large d20, blue and is known as 'Big Blue.' I think the superstition is built up around the idea that they seem to remember every time it rolls a 20 against them but forgets when it rolls poorly.

I do have some fun with it. Though the superstition has built to the point where Big Blue often goes missing on game night . . .
 

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