Did I just break the wild mage?

Mouseferatu said:
What about when you suffer a negative level? What about level loss? If I'm a wizard 4/rogue 3 with Practiced Spellcaster, my caster level is 7. If I lose a level of wizard, are you telling me that you wouldn't allow the feat to kick in and "fill in the gap," keeping me at CL 7?

If you are a wizard 4/rogue 3 with Practiced Spellcaster and you lose a wizard level, you then are a wizard 3/rogue 3 with caster level 6. What gap should be filled there?

If you only have a negative level, no actual level loss, then your caster level would also be 6 for the time, since your permanent caster level is 7 and 7-1 is 6.

Bye
Thanee
 

log in or register to remove this ad

Without the RAW in front of me I can't comment on your real question as to what the RAW allows.

What I would say is that the Practised Spellcaster feat does not work in conjunction with the wild mages -3/+1d6. The wild mage could still use it to improver caster level because of multi-classing but that is applied first, then the -3/+1d6 effect comes into play.

So the wizard 4/rogue 3/wildmage 2 (don't know if that's possible without the prereqs just roll with it) has a caster level of 4+2-3+1d6 (3+1d6). He takes the Practised Spellcaster he gets 4+3+2-3+1d6 (6+1d6).

On that last point I can't remember if the wild mage effect only applies to wild mage levels rather than all spell casting levels or if the wild mage gets +1 spell level each level - but I hope you see what I'm aiming for.
 

The one thing, which is not quite right with what I am saying is, when you lose a level of rogue (in the above example).

The feat does not state, that it's bonus gets removed when you lose a level.

However, this is a problem I blame on the more then unclear rules of level loss than anything else. It's certainly not the only problem of its kind. Just like how you resolve losing and regaining a Hit Die, for example.

The way I see it, each seperate +1 from Practiced Spellcaster is "tied" to a certain level in a non-spellcaster class, and then is lost together with that level, of course. That is just some kind of interpretation, however.

The important part is, that the change is a permanent and not a temporary one and therefore does not apply in a similar temporary fashion.

Bye
Thanee
 

Goblyns Hoard said:
So the wizard 4/rogue 3/wildmage 2 (don't know if that's possible without the prereqs just roll with it) has a caster level of 4+2-3+1d6 (3+1d6). He takes the Practised Spellcaster he gets 4+3+2-3+1d6 (6+1d6).

This is both right and wrong (IMHO). ;)

The caster level of your wildmage is 6 without and 9 with Practiced Spellcaster.

The caster level of your wildmage for spellcasting only is 3+d6 and 6+d6 respectively.

On that last point I can't remember if the wild mage effect only applies to wild mage levels rather than all spell casting levels or if the wild mage gets +1 spell level each level - but I hope you see what I'm aiming for.

It applies to the caster level, the wildmage class levels are not relevant, only the full caster level.

Bye
Thanee
 

That is, indeed, what the text says. I've mostly been arguing with you to see if I could find a way to make the wild mage idea work, not because I think you're wrong on the feat itself.

For the moment--until and unless someone brings up a counter-argument I hadn't thought of--I'll concede the point. :)

(And yeah, I royally screwed up my example with the wizard/rogue. I blame the fact that it's 5:40 in the morning. :heh: )
 
Last edited:

Well, apart from that, I think it simply cannot be the intent of these two abilities to work together that way.

Wild Magic is meant to be chaotic, giving you as much of a penalty as a bonus (well, it's slightly leaning on the bonus sight, with +.5 caster levels ;)), not simply a bonus to your casting ability.

And it certainly is not meant to be practiced to that end, but rather raw and uncontrollable chaotic influences, you just set them free or something like that.

I would just forget about the mixing of the two... it's not meant to be. :)

Bye
Thanee
 

Thanee said:
I would just forget about the mixing of the two... it's not meant to be. :)

Bye
Thanee

Oh, I agree. See my first post, where I talk about why I wouldn't actually do this in game.

I just got caught up in the cleverness of the idea, so I was disappointed to realize it wouldn't work, even if I'd never use it. ;)
 
Last edited:


Pets & Sidekicks

Remove ads

Top