For those of you using the dnd4e combat tracker, here is the work-around to making the monsters display correctly, using the Rage Devil from MM3 (scrubbed all actual data to keep the mods and Wots happy) -- This is cross-posted from my RPGnet post:
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Going to use the Rage Devil as an example.
Here is how it looks in the tracker, when you upload it (I scrubbed data to hopefully not anger the copywright gods):
Rage Devil
Level 11 Brute • XP 600
Large immortal humanoid (devil)
Initiative +7
HP xxx; Bloodied xx
AC xx; Fortitude xx; Reflex xx; Will xx
Resist xx fire
Speed 6
Perception +9
Darkvision
Traits
Blood Rage
The rage devil deals xxx extra damage against bloodied enemies.
Standard Actions
m Disrupting Maul (weapon) • At-Will
Attack:
Melee 2 (one creature; +xx vs. xx)
C Maul Storm (weapon) • At-Will
Attack:
Close Burst 2 (enemies in burst; +xx vs. xx)
M Demonscourge Crush • Recharge xx
Attack:
Melee 2 (one creature; +xx vs. xxx)
Alignment evil
Skills Athletics +xx, Endurance +xx
Str xx (+x) Dex xx (+x) Wis xx (+x)
Con xx (+x) Int xx (-x) Cha xx(+x)
Equipment maul
Source Monster Manual 3 and Compendium
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To edit, go to the statblock library and double-click on the monster.
The main issue is the powers section. The new layout adds lines that the tracker doesn't recognize, causing the explosion.
Remove Perception and Darkvision - Add that information to the Senses Section on the left side of the window.
Remove: Traits, Standard Action, and attack listed powers. Those are the borders for the formatting and don't have any information.
Now it should look something like this:
Rage Devil
Level 11 Brute • XP 600
Large immortal humanoid (devil)
Initiative +7 Senses Darkvision, Insight X
Resist xx fire
Speed 6
Blood Rage
The rage devil deals xxx extra damage against bloodied enemies.
m Disrupting Maul (weapon) • At-Will
Melee 2 (one creature; xx vs. xx)
C Maul Storm (weapon) • At-Will
Close Burst 2 (enemies in burst; xx vs. xx)
M Demonscourge Crush • Recharge 4
Melee 2 (one creature; xx vs. xxx)
Alignment evil
Skills Athletics xx Endurance xx
Equipment maul
Source Monster Manual 3 and Compendium
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Next, the powers need to be edited to display properly.
Bloodrage is a trait the character has against bloodied creatures.
Copy the text out of "The rage devil deals xxx extra damage against bloodied enemies" and paste that into the description under blood Rage. Then delete the power listed with "The rage devil deals xxx extra damage against bloodied enemies".
That's how you do a trait.
For an attack power, it's similar. Copy the Damage section power into the description. Add "at-will" to the actions line, and any keywords go below that in the keywords line. Delete the damage power, keeping the named one (shown below
before
m Disrupting Maul (weapon) • At-Will
Melee 2 (one creature; xx vs. xx)
After
m Disrupting Maul (at-will) • Weaopn
Melee 2; one creature; xx vs. xx
Do this with each power and the tracker will display properly
like shown:
Rage Devil
Level 11 Brute • XP 600
Large immortal humanoid (devil)
Initiative +7 Senses Darkvision, Insight X
Resist xx fire
Speed 6
Blood Rage (at-will)
The rage devil deals xxx extra damage against bloodied enemies.
m Disrupting Maul (at-will) • Weaopn
Melee 2; one creature; xx vs. xx
C Maul Storm (at-will) • Weapon
Close Burst 2; enemies in burst; xx vs. xx
M Demonscourge Crush (Recharge 4) • Weapon
Melee 2; one creature; xx vs. xxx
Alignment evil
Skills Athletics xx Endurance xx
Equipment maul
Source Monster Manual 3 and Compendium