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General Tabletop Discussion
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Did Someone Cast Remove Disease?
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<blockquote data-quote="Gadget" data-source="post: 8953829" data-attributes="member: 23716"><p>This discussion on diseases has got me thinking about the the poisoned condition in 5e and how it could be done better.</p><p></p><p>I have often thought that the whole 'poisoned' condition was a mistake in 5e that has hemmed the designers in.  Don't get me wrong, it is a great condition, but tying it to something so specific (and so widely resisted/immune to) was a mistake.  It makes it awkward for spells and abilities like the updated Contagion, where it inflicts a condition on targets that are usually immune to it.  </p><p></p><p>Instead, they should have (or should in 1D&D) have called it 'weakened' and allowed room for a wider variety of causes to inflict.  Immune to poison and get hit with that snake venom?  Then you don't get the weakened condition.  But get hit with Contagion, or something else?  You're weakened.  Heck, even creatures with sunlight sensitivity could be weakened in sunlight and the like.  Allows for a lot more mileage out of the same mechanic while still keeping immunity to one of many causes.</p></blockquote><p></p>
[QUOTE="Gadget, post: 8953829, member: 23716"] This discussion on diseases has got me thinking about the the poisoned condition in 5e and how it could be done better. I have often thought that the whole 'poisoned' condition was a mistake in 5e that has hemmed the designers in. Don't get me wrong, it is a great condition, but tying it to something so specific (and so widely resisted/immune to) was a mistake. It makes it awkward for spells and abilities like the updated Contagion, where it inflicts a condition on targets that are usually immune to it. Instead, they should have (or should in 1D&D) have called it 'weakened' and allowed room for a wider variety of causes to inflict. Immune to poison and get hit with that snake venom? Then you don't get the weakened condition. But get hit with Contagion, or something else? You're weakened. Heck, even creatures with sunlight sensitivity could be weakened in sunlight and the like. Allows for a lot more mileage out of the same mechanic while still keeping immunity to one of many causes. [/QUOTE]
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Did Someone Cast Remove Disease?
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