PGtF said:Magical Artisan [General]
Prerequisite: Any item creation feat.
Benefit: Choose one item creation feat that you possess. When you make an item with that feat, you only pay 75% of the normal cost to create the item.
Special: You may take Magical Artisan multiple times. Each time you take the feat, it applies to a new item creation feat.
FRCS said:Magical Artisan [General]
Prerequisite: Any item creation feat.
Benefit: Each time you take this feat, choose one item creation feat you know. When determining your cost in XP and raw materials for creating items with this feat, multiply the base cost by 75%.
Special: You may gain this feat multiple times. Each time you take the feat, it applies to a new item creation feat.
UltimaGabe said:It takes three feats to get the full benefit, but they apply to ALL Item Creation feats, not just one.
Yeah...Do extraordinary and magical artisan stack? Would that make an item free of gold cost?
Yeah...
I'm gonna say no. If you want the technical argument, these feats both say you pay 75% of the normal cost, not that you reduce the normal cost by 25%. In other words they do the same thing, so they don't stack. Using Sudden Empower on a spell that is already empowered with the Empower Spell feat wouldn't add another 50% damage (at least not in my book).
Second of all, you are clearly reading the feat wrong. You appear to assume that the feat allows you to craft a 1000 gp item for 250 gp. What it does is reduce the 500 gp creation cost for a 1000 gp item to 75% of 500 gp, or 375 gp in this case.
Saw this thread browsing google for optimal item creation and such. even though this has been dead for 13 years, I'm posting this for any future people searching for Artificer optimization.Yeah...
I'm gonna say no. If you want the technical argument, these feats both say you pay 75% of the normal cost, not that you reduce the normal cost by 25%. In other words they do the same thing, so they don't stack. Using Sudden Empower on a spell that is already empowered with the Empower Spell feat wouldn't add another 50% damage (at least not in my book).
Second of all, you are clearly reading the feat wrong. You appear to assume that the feat allows you to craft a 1000 gp item for 250 gp. What it does is reduce the 500 gp creation cost for a 1000 gp item to 75% of 500 gp, or 375 gp in this case.
and for example Extraordinary Artisan saysMagical Artisan [General]
Prerequisite: Any item creation feat.
Benefit: Choose one item creation feat that you possess. When you make an item with that feat, you only pay 75% of the normal cost to create the item.
Special: You may take Magical Artisan multiple times. Each time you take the feat, it applies to a new item creation feat.
they are different effects coming from two different sources. In the case of Extraordinary Artisan you reduce base cost. Meaning for every 1000 gp you only pay 750 gp in cost. this lowered cost becomes the new base cost of the item. Magical Artisan tagged to Extraordinary Artisan means you Now pay 75% of the base cost, That 75% is of the new base cost.Extraordinary Artisan [Item Creation]
( Eberron Campaign Setting, p. 53)
You are an expert at creating magic items at a lower cost than usual.
Prerequisite: Any item creation feat,
Benefit: When determining the gold piece cost in raw materials you need to craft any item, reduce the base price by 25%.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.