Sorry, I was not clear - I thought the pre-gens were fine, but the ADVENTURES were not very good.
I anticipated a selection effect when I created the poll. I expect option four is massively under-represented by the way I phrased the question. But that doesn't matter, since I'm only really interested in options one and two.I don't know if the voting is a representative sample, but it's remarkable that 50% of people have played and 75% have read the book...
A lot of us had a blast playing low level wizards in AD&D. It was more fun when we achieved 5th level and above and started to have the resources to be capable of casting spells in each round in most combats, but even low level was fun. It was a different time.I seem to recall there was a suggestion that the same player played both Caramon and Raistlin, thus incentivising close cooperative play.
I might be imagining that out of the fog of memory though.
Raistlin had about 3 spells and 10 hp in DL1 though, so I don't think playing just him would be much fun in that adventure.
Should have been a vorpal frying pan lol...We played through all of it, used the pregen, and even decided to have two PCs die when they died in the books. Not sure if this is spoiler material at this point.
We were all teenagers deeply in love with DL and the novels, and we wanted to re-enact those wonderful adventures as faithfully as possible.
Probably the only time we stirred away from the books was when selecting equipment. Like I remember Tanis wearing plate armor pretty early in the scenarios, since there was no reason for him to keep in leathers.
And Tika had a Vorpal sword. Good times.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.