D&D 3E/3.5 Differance beteen 3E & 3.5E?

SoulsFury

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I've yet to pick up the new corebooks, and haven't really browsed through them. How do they make the game better? Are more people switching to 3.5E or are there still plenty of people running 3E games?

Any help would be appreciated...

Nik
 

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You can download the 3.5 rules from WOTC's website (see the sticky thread at the top of this forum for the URL) to compare for yourself.

My group will probably stick with 3.0. Money is one factor, as is learning a new set of rules for the more casual players (who just barely know 3.0). It seems a majority of the active posters here at ENworld have switched, but there's still plenty of people who have not.
 

You can also check out http://www.users.bigpond.com/steven_cooper/dnd/dnd-revised.htm for lists of most of the significant changes, organize by PHB and DMG chapter.

As far as stuff besides rules mechanics goes, I think 3.5 is generally better-organized and a better product than 3.0. The exception is things like errata support, which has been notably poor for 3.5 I think you'll find that most people have converted in whole or in part, but there are still quite a few 3.0 loyalists, some of them quite vocal.
 

Thanks for the links. Quickly looking them over, its looks like the major changes come in the classes. Combat looks close enough to the same. Are my assumptions corrects?

Nik
 

SoulsFury said:
Thanks for the links. Quickly looking them over, its looks like the major changes come in the classes. Combat looks close enough to the same. Are my assumptions corrects?

Nik
I'd say the biggest change is in the spells, actually. Besides the really big changes (haste, for example), there are literally scores of tiny changes that you might miss without a careful reading of the PHB.

My group has changed to 3.5 and I think it was a good idea, but it's hardly a necessity.
 

shilsen said:
I'd say the biggest change is in the spells, actually. Besides the really big changes (haste, for example), there are literally scores of tiny changes that you might miss without a careful reading of the PHB.

My group has changed to 3.5 and I think it was a good idea, but it's hardly a necessity.

I guess I should have looked them over. I figured I wouldn't bother looking at the spells section since they would be pretty close. Guess I was wrong. I'll try and pick up the books soon, is the gift set of all 3 out yet?

Nik
 

I agree, big changes up and down throughout the spells. More changes to spells than any time since 1st Ed. AD&D. (One might say it's been Magic-the-Gathering-ized, or at least the commencement of it).
 
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Yeah, the spell changes are collectively the Thing That Really Bugs Me about 3.5e. Most of the other changes don't bug me too much, with one or two exceptions. The spells, though, are the camel-back breakers for me.
 

SoulsFury said:
How do they make the game better? Are more people switching to 3.5E or are there still plenty of people running 3E games?

Any help would be appreciated...

A few weeks ago we started our first 3.5 campaign, with me being the DM.

My general opinion about the revision is that it has improved the game by (1) making characters slightly more versatile, (2) bringing consistency in how monsters are designed and (3) solving some specific spell problems.

Beside the fact that the ruleset as a whole is "more beautiful", the game itself is absolutely not better or worse than before. Some of my players didn't even notice the difference - the ones that used not to know the rules well even before :p . Some other players have been irritated to find out that they THOUGHT how a thing worked and found themselves that now it is different; this has brought up some occasional compaint and request to redo a character choice, which I frankly couldn't refuse. One consequence is that they want the next campaign we will start in another month to be 3.0 again.

If I had to recommend someone who is just starting playing 3rd edition I would suggest to start from 3.5, but if everyone is well used to 3.0 I don't think it's a good idea unless ALL of you have already read 3.5 and are able to keep in mind what's different.
 

Many spell durations have decreased, problem spells have been revised, classes are more flexible, and additional spells and feats are available.

The skill points have increased while the number of skills has decreased (with the notable exception of Perform).
 

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