DonTadow
First Post
I think if they make a easy to understand challenge system, then DMs can do this on their own. Though the system should point out that -2 levels is easy 0 normal etc. I would be a fan of most publisher adventures having scaling for both easy and hard (or lower levels and higher levels).
I would like to see different death rules. Easy demeans the term heroic. Alternative death rules would be more preferable. DUring minor encounters in my pathfinder game, i havea gruesome injury chart and during major battles death is on the table. Of course all these rules are sidestepped by the stupidity rule, which always results in death.
I would like to see different death rules. Easy demeans the term heroic. Alternative death rules would be more preferable. DUring minor encounters in my pathfinder game, i havea gruesome injury chart and during major battles death is on the table. Of course all these rules are sidestepped by the stupidity rule, which always results in death.