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Difficulty Playing D&D: Player Still Waiting Off Screen After 3+ Hours
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<blockquote data-quote="Jefe Bergenstein" data-source="post: 6672933" data-attributes="member: 31506"><p>As others stated, some of this is on you. You wanted a big hero moment where your guy showed up to save the day, but that kind of paints the rest of your party as the chumps needing to have their bacon saved. It's kind of spotlight hoggy, and you didn't even tell them your plan to let them buy into it. You only gave one guy a cryptic "Yo, I got this covered!" and rode off. </p><p></p><p>So right there, the evil DM in me would find it funny if your guy rode up and found everything nicely resolved.</p><p></p><p>That said, there are some DM issues. The "siege" lasted a laughably short amount of time. D&D doesnt handle things like that if you jump straight to combat rounds. Were I running it, I wouldnt have moved to rounds until the attackers were inside, and only then played a few scenes out, with a vague sense of time between them. Otherwise you get a battle that lasts under a minute, as you note.</p><p></p><p>I would have also given you an NPC to control, so you could participate in the scene, as it's not fun sitting on the sidelines. However, as others noted, this was something you chose to do yourself, without talking to the group, so I'd be less inclined to be charitable with the NPC stats than I would had the need to split up been more telegraphed. The party in the game I currently run often has a base camp with the NPC's that accompany them, so if the scenario calls for splitting up, someone can run a squire, imp familiar, etc in order to participate, even if not to the full power they would if their more capable PC was there. </p><p></p><p>I'm also not sure your forces would have arrived in time. You account for a 4 hour trip back, but unless your goblins/hobgoblins are also riding awakened bard horses with Longstrider, they arent keeping up. I'm not sure what the orc army looked like, but one guy on a horse stomping out thunderwaves seems like a good target for 50 spears being thrown his way and a quick faceplant.</p></blockquote><p></p>
[QUOTE="Jefe Bergenstein, post: 6672933, member: 31506"] As others stated, some of this is on you. You wanted a big hero moment where your guy showed up to save the day, but that kind of paints the rest of your party as the chumps needing to have their bacon saved. It's kind of spotlight hoggy, and you didn't even tell them your plan to let them buy into it. You only gave one guy a cryptic "Yo, I got this covered!" and rode off. So right there, the evil DM in me would find it funny if your guy rode up and found everything nicely resolved. That said, there are some DM issues. The "siege" lasted a laughably short amount of time. D&D doesnt handle things like that if you jump straight to combat rounds. Were I running it, I wouldnt have moved to rounds until the attackers were inside, and only then played a few scenes out, with a vague sense of time between them. Otherwise you get a battle that lasts under a minute, as you note. I would have also given you an NPC to control, so you could participate in the scene, as it's not fun sitting on the sidelines. However, as others noted, this was something you chose to do yourself, without talking to the group, so I'd be less inclined to be charitable with the NPC stats than I would had the need to split up been more telegraphed. The party in the game I currently run often has a base camp with the NPC's that accompany them, so if the scenario calls for splitting up, someone can run a squire, imp familiar, etc in order to participate, even if not to the full power they would if their more capable PC was there. I'm also not sure your forces would have arrived in time. You account for a 4 hour trip back, but unless your goblins/hobgoblins are also riding awakened bard horses with Longstrider, they arent keeping up. I'm not sure what the orc army looked like, but one guy on a horse stomping out thunderwaves seems like a good target for 50 spears being thrown his way and a quick faceplant. [/QUOTE]
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