Lalato
Adventurer
I've spent a few weeks now cataloging 5e campaign settings. I've found them in all sorts of places, but there are things that I have questions about. I'm not a publisher, so I don't know why one would choose one platform over another. But here's what I've seen from my "reasearch" (in scare quotes because this is not exhaustive as it only relates to the 250 or so campaign settings I've found so far).
And I wonder which platform is best for publishers... and why they end up choosing whatever is they end up going with.
And I wonder which platform is best for publishers... and why they end up choosing whatever is they end up going with.
- DriveThruRPG/DMsGuild
- Is the largest of them all. I would think that every publisher would put their content here, but that's not the case at all. Some do, some don't. Some only have partial content here. I assume, for now that this is because DtRPG probably charges the most for hosting. But I'm not a publisher so I don't know for sure.
- Kickstarter/BackerKit/Indiegogo/Etc
- In some cases, the only place to find a product is via whatever fulfillment method they used for their Kickstarter. This seems odd to me because most people don't go back to completed Kickstarter to order additional product. No clue what these platforms charge, but there must be a reason why some publishers never switch away from it.
- Itch.io
- Lots of oddball indie stuff here with the occasional larger release mixed in. My assumption is that selling on this platform is cheaper and creator focused. But it seems like the reach for potential audiences is smaller.
- Personally hosted websites
- This is fairly common for larger publishers, but I see it for smaller ones too. Where I get caught off guard is when it follows a successful kickstarter. And nothing on the kickstarter page points to the publisher's site. So, for all intents and purposes, anyone searching for the product will never actual find it for sale. The cost of hosting isn't free, and I would think that the lack of traffic would push publishers to other more popular platforms, at least as an advertising mechanism.