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Dimensional Anchor vs Extradimensional Spaces

Victim

First Post
Does the D-Anchor spell prevent access of extradimensional storage spaces like Heward's Handy Haversack or a Portable hole by the creature affected? If not, how about Lockdown?
 

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I say it prevents access.

This use of Dimensional anchor is new idea to me. In my own game it won't cripple my players because I have given out Levitate enchanted backpacks that negate 40 lbs. of weight much more often than bags of holding. Market price i am unsure of though.
 
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Victim said:
Does the D-Anchor spell prevent access of extradimensional storage spaces like Heward's Handy Haversack or a Portable hole by the creature affected?
The spell prevents "travel" and "movement," not "access."
 

I'm hesitant, but I'm leaning towards agreeing with Frank. In a very harsh reading of the spell, it blocks objects from travelling in and out of an extradimensional space much like it blocks travel to the extradimensional space of a maze spell.

I personally, wouldn't rule that way. However, I think Frank is historically meaner than I am. ;)
 

depends on whether the inside of the bag is non-dimensional or extra-dimensional.

crossing into a non-dimensional space isn't prohibited by a spell that blocks extraplanar travel.
secret chest is the base spell for a bag of holding, which has a box in the astral, but dimensional anchor says it doesn't block movement of things already astral.

Nitpicking the wording works both ways. :p
 


Vegepygmy said:
The spell prevents "travel" and "movement," not "access."
Oddly, I'm inclined to agree with that (even if it seems self-contradictory). Cutting off access to your storage items while in a Forbbidance or D-anchor area can be cumbersome (and the restriction will likely be forgotten anyway).

Also, it doesn't address what happens if say, someone put a Forbiddance around your party's Rope-trick while everyone was taking a power nap. I reckon the party doesn't simply cease to exist when the rope-trick ends.

My own solution is allow things to be taken out of the holding space, but not put back in while in a Forbbidance or D-anchor area (i.e. so you couldn't crawl into your portable hole and then plane shift from there).
 

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