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Dire Animal Redux Part II.
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<blockquote data-quote="Krishnath" data-source="post: 2130589" data-attributes="member: 56"><p><span style="color: aqua">I just remembered that I never finished my old Dire Animal thread before my absence, so in this thread I am going to continue what I started, and I will eventually cover a few dire animals you wouldn't expect to see. And besides, why should Erica have all the fun <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">I will post one or two dire animals per week, starting with the Dire Raven now, and followed by the Dire Squirrel this weekend (hopefully).</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">Anyway, onwards to the Dire Raven!</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">----------</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua"><strong><u>Dire Raven </u></strong></span></p><p><span style="color: aqua"><strong>Small Animal</strong></span></p><p><span style="color: aqua"><strong>Hit Dice:</strong> 1d8+1 (5 hp)</span></p><p><span style="color: aqua"><strong>Initiative:</strong> +3 (Dex)</span></p><p><span style="color: aqua"><strong>Speed:</strong> 10’ (2 squares), Fly 60’ (average)</span></p><p><span style="color: aqua"><strong>Armor Class:</strong> 15 (+1 Size, +3 Dex, +1 natural); touch 14, flat-footed 12,</span></p><p><span style="color: aqua"><strong>Base Attack/Grapple:</strong> +0/-5</span></p><p><span style="color: aqua"><strong>Attack:</strong> Claw +3 melee (1d6-1)</span></p><p><span style="color: aqua"><strong>Full Attack:</strong> 2 Claws +3 melee (1d6-1) and bite –2 melee (1d4-1)</span></p><p><span style="color: aqua"><strong>Space/Reach:</strong> 5’/5’</span></p><p><span style="color: aqua"><strong>Special Attacks:</strong> Blinding strike,</span></p><p><span style="color: aqua"><strong>Special Qualities:</strong> Low-light vision, Disease resistance, Scent,</span></p><p><span style="color: aqua"><strong>Saves:</strong> Fort +3 (+7 against diseases), Ref +5, Will +4,</span></p><p><span style="color: aqua"><strong>Abilities:</strong> Str 8, Dex 17, Con 13, Int 2, Wis 15, Cha 8,</span></p><p><span style="color: aqua"><strong>Skills:</strong> Listen +4, Spot +4</span></p><p><span style="color: aqua"><strong>Feats:</strong> Weapon Finesse</span></p><p><span style="color: aqua"><strong>Enviroment:</strong> Any forest, hills, plains, and mountains</span></p><p><span style="color: aqua"><strong>Organization:</strong> Solitary or unkindness (5-12)</span></p><p><span style="color: aqua"><strong>Challenge Rating:</strong> 1/2</span></p><p><span style="color: aqua"><strong>Alignment:</strong> Usually neutral</span></p><p><span style="color: aqua"><strong>Treasure:</strong> None</span></p><p><span style="color: aqua"><strong>Advancement:</strong> 2-3HD (Small)</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">Dire ravens resembles oversized ravens with black feathers and glowing red eyes. </span></p><p><span style="color: aqua">Domesticated dire ravens often learn the language of their masters.</span></p><p><span style="color: aqua">A wizard or sorcerer with the Improved Familiar feat can get a dire raven as a familiar, provided that the arcane spellcaster is of at least 5th level.</span></p><p><span style="color: aqua">A dire raven can be summoned by <em>Summon Natures Ally II</em>.</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua"><strong>Combat:</strong></span></p><p><span style="color: aqua">Dire ravens fight much like their lesser kin, but are far more aggressive.</span></p><p><span style="color: aqua"><strong>Blinding Strike (Ex):</strong> A dire raven that scores a critical hit with it’s bite attack permanently blinds their opponents. For the effects of blindness, see the DMG page 300. Wearing a helmet automatically protects against this attack.</span></p><p><span style="color: aqua"><strong>Disease Resistance (Ex):</strong> A dire raven gets a +4 racial bonus on saves against diseases.</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">----------</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">And as always, comments and critizism is appreciated. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></span></p></blockquote><p></p>
[QUOTE="Krishnath, post: 2130589, member: 56"] [color=aqua]I just remembered that I never finished my old Dire Animal thread before my absence, so in this thread I am going to continue what I started, and I will eventually cover a few dire animals you wouldn't expect to see. And besides, why should Erica have all the fun ;) I will post one or two dire animals per week, starting with the Dire Raven now, and followed by the Dire Squirrel this weekend (hopefully). Anyway, onwards to the Dire Raven! ---------- [b][u]Dire Raven [/u] Small Animal Hit Dice:[/b] 1d8+1 (5 hp) [b]Initiative:[/b] +3 (Dex) [b]Speed:[/b] 10’ (2 squares), Fly 60’ (average) [b]Armor Class:[/b] 15 (+1 Size, +3 Dex, +1 natural); touch 14, flat-footed 12, [b]Base Attack/Grapple:[/b] +0/-5 [b]Attack:[/b] Claw +3 melee (1d6-1) [b]Full Attack:[/b] 2 Claws +3 melee (1d6-1) and bite –2 melee (1d4-1) [b]Space/Reach:[/b] 5’/5’ [b]Special Attacks:[/b] Blinding strike, [b]Special Qualities:[/b] Low-light vision, Disease resistance, Scent, [b]Saves:[/b] Fort +3 (+7 against diseases), Ref +5, Will +4, [b]Abilities:[/b] Str 8, Dex 17, Con 13, Int 2, Wis 15, Cha 8, [b]Skills:[/b] Listen +4, Spot +4 [b]Feats:[/b] Weapon Finesse [b]Enviroment:[/b] Any forest, hills, plains, and mountains [b]Organization:[/b] Solitary or unkindness (5-12) [b]Challenge Rating:[/b] 1/2 [b]Alignment:[/b] Usually neutral [b]Treasure:[/b] None [b]Advancement:[/b] 2-3HD (Small) Dire ravens resembles oversized ravens with black feathers and glowing red eyes. Domesticated dire ravens often learn the language of their masters. A wizard or sorcerer with the Improved Familiar feat can get a dire raven as a familiar, provided that the arcane spellcaster is of at least 5th level. A dire raven can be summoned by [I]Summon Natures Ally II[/I]. [b]Combat:[/b] Dire ravens fight much like their lesser kin, but are far more aggressive. [b]Blinding Strike (Ex):[/b] A dire raven that scores a critical hit with it’s bite attack permanently blinds their opponents. For the effects of blindness, see the DMG page 300. Wearing a helmet automatically protects against this attack. [b]Disease Resistance (Ex):[/b] A dire raven gets a +4 racial bonus on saves against diseases. ---------- And as always, comments and critizism is appreciated. :D[/color] [/QUOTE]
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