Cwheeler
First Post
These are the rules that I have put together from the ongoing discussion over in the 4eRules forum (which really should have been forked to here a long time ago).
This discussion has resolved around disarming, and weather such a practice is applicable to 4th ed without breaking the game.
The rules presented in this document are a work in progress, and I would greatly appreciate a bit of feedback.
There are already some changes I am considering:
* Making disarmed into a condition that weakens and grants combat advantage
* Making the paragon and epic feats grant powers
* Making a feat that provides a free slide object action that doesn't provoke an opportunity attack (possibly rolling this benefit into the Expert Disarmer feat)
P.S. I'm not interested in responses of "that can't work, 4e isn't built that way". I'm far more interested in finding a way to satisfy both the stimulationist side and the game-rule side.
This discussion has resolved around disarming, and weather such a practice is applicable to 4th ed without breaking the game.
The rules presented in this document are a work in progress, and I would greatly appreciate a bit of feedback.
There are already some changes I am considering:
* Making disarmed into a condition that weakens and grants combat advantage
* Making the paragon and epic feats grant powers
* Making a feat that provides a free slide object action that doesn't provoke an opportunity attack (possibly rolling this benefit into the Expert Disarmer feat)
P.S. I'm not interested in responses of "that can't work, 4e isn't built that way". I'm far more interested in finding a way to satisfy both the stimulationist side and the game-rule side.