Garthanos
Arcadian Knight
It occured to me that the limits you are placing on this disarm could be incorporated in to the game as a generic re-use on encounter powers for instance... and let the reuse limitations be a sort of extension of page 42... ie you can do improvise any of the powers that could be skinned as disarming... but improvised they are limited.
1 You must have combat advantage.(but gain no benefit from it).
2. You suffer a -4 penalty on performance.
3 If the power normally does damage reduce the damage by [W] or d8 or halve it whichever is worse.
4 a minor action can undo any condition applied....
that kind of thing.
I would err on the side of caution
1 You must have combat advantage.(but gain no benefit from it).
2. You suffer a -4 penalty on performance.
3 If the power normally does damage reduce the damage by [W] or d8 or halve it whichever is worse.
4 a minor action can undo any condition applied....
that kind of thing.
I would err on the side of caution
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